Tuesday, September 22, 2015

Super Mario Maker

Platform: Nintendo Wii U
Platform Reviewed: Nintendo Wii U
Genre: Creative Platformer
Release Date: September 11, 2015
Date Reviewed: September 18, 2015

       Super Mario Maker is exclusive to the Nintendo Wii U. Super Mario Maker allows users to create, download, and play user created levels made by the community. The game starts off with a very minimum amount of items you are able to use to create your levels. The amount of things a person can create is endless. With a recent patch you do not have to wait for the full 9 days to unlock all of the content. The more you create, the more things you will unlock. Or do it the cheap way and spam blocks endlessly until you unlock all the content OR just move the clock forward day by day. Either way everything will eventually be unlocked.

The Creation Screen!

       There are four different version of Mario you can create with. First is Super Mario Bros for the NES. There is also Super Mario 3, Super Mario World, and "NEW" Super Mario Bros. U. By default you get Super Mario Bros. and "NEW" Super Mario Bros. U. You acquire the other two by unlocking them. How the creation process works is you select what type of Mario world you would like to create in. From there you slowly start to build your level by using the tools provided on the top of the screen. Everything imaginable is provided for you with some really cool unique twists. For example you can have multiple Bowser's stacked on each other, you can super-size any item or enemy with a mushroom, you can add customer sound effects to anything, you can make bullet bill cannons shoot super stars or springs, the possibilities are endless it seems. At first you are only able to upload 10 creations online for other players to play. In order to unlock more you need other players to "star" your creations. You get 50 stars you will earn a second coin which will allow you to upload 20 levels. So make sure they are quality levels!

You can do anything!

       If you are the type of person who would rather play custom creations and not create then there is a mode for you as well. You can start by playing 10 Mario Challenge which are all custom Nintendo made levels. If you beat all of them you will unlock the levels they played at the Nintendo World Champions. Once you complete that you can try the 100-Mario Challenge which provides the player with 100 lives. The player has a choice to either play on easy, normal, or expert. They all give you 100 lives so choose which is best for your skill level. Once the player completes one you are able to unlock 100 random costumes which you can use in the original Super Mario Bros. as pixelated costumes. There is one other mode you can choose from and that is Makers. In this mode you can pick which levels you want to play based on categories such as Up and Coming, Most Starred, and Featured. In here the player will be able to pick levels of interest and try to complete them. You also have the option of downloading the levels for yourself.

So much Unlockables!

       Super Mario Maker is great at what it offers and allows you to do. The really only complaint I would make about Mario Maker is the fact that some of the random levels you play should not belong on certain playlists. For example you might be playing on Expert mode and receive an auto level where you don't have to press a single button to complete the lever. Another example might be the over the top levels where everything is a troll or there are tons of enemies stacked upon each other. A lot of annoyances but I believe it will get better once more people play these levels and they get put into their respective skill levels. Overall Super Mario Maker is a ton of fun and is highly recommended to anyone who owns a Nintendo Wii U.

Overall Score:


Must Own!

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Sunday, September 6, 2015

Dying Light

Platform: Xbox One, PS4, PC.
Platform Reviewed: Xbox One
Genre: Open World Zombie RPG
Release Date: January 27, 2015
Date Reviewed: July 3rd, 2015

       Dying like is an open world Zombie RPG game from some of the creators of the Dead Island series. It is honestly almost exactly like Dead island but with a bit more of a serious feeling to the story and atmosphere, updates visuals and parkour....yes parkour. Without giving out to much of the story you are basically an agent who is trying to find a doctors research to a potential "cure" for the virus. It turns out they did not want the cure to actually help people but to use it as a weapon which is discovered fairly early on in the game.

Huge Open World.

       Dying Light has some interesting game mechanics that keep the game from going stale to fast. You can craft unique weapons, items, explosives and other useful tools in order to get passed the hordes of zombies. During your exploration you will come by Safe Zones which are always filled with zombies. Safe zones are all the same where you clear the area of zombies and turn on all the power to the safe zone. You can now use that safe zone as a fast travel or resting area. One thing that would have been useful in some of the safe zones would be the ability to repair your weapons you are currently using or a way to buy parts to repair the weapons. To many times my weapons would break and I would have to struggle to a safe zone. Another interesting mechanic is night time. When the sun goes down you will get a warning on your radio to seek cover or to make it back to the home base. At night time the zombies become more active and these super zombies come out to play. If they see you walking around they will attract other zombies in the area and chase you done. These are very fast and will catch up to you if you are not careful. Interesting mechanic but the day and night cycle last to long making me wait or walk very slow in this massive open world so I am not discovered.

These guys suck!

       I do appreciate the fact that Dying Light's open world is very big with lots of events, side quests, and Easter eggs to discover. Another issue I had was some of the quests felt very repetitive making you go through areas and tunnels that you've visited multiple times before which made it get boring real fast actually making me want to complete the game that much faster. The story is rather dull to be honest and doesn't do that great of a job with developing your emotions towards any of the players. There were maybe two instances where I felt a bit of emotion and one time where it was an adrenaline rush to escape but it didn't last to long. The co-op is a nice feature where you are able to open the game to anyone or your friends. I enjoy the drop in and out system where you can join your friends or other people whenever you'd like and you get to keep all experience and items earned during the co-op session.

Skill Tree. Lots of different skills.

       In conclusion Dying Light feels the same as Dead Island but with a couple of small thing added in to make it feel fresh and with a bit more of a serious atmosphere. If you are a fan of Dead Island then you will probably enjoy this game as well. I personally was not thrilled for Dying Light and stopped playing immediately after i completed the game. About up until half way through the game I actually did explore everything and do as much side quests as I could but it got boring and repetitive really fast. Good attempt but it could have been way better.

Overall Score:

Okay game.

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