tag:blogger.com,1999:blog-6090954116192245032024-03-04T20:06:27.032-08:00Cody's ReviewsReviewing Video Games Since 2010!codysreviewshttp://www.blogger.com/profile/13108379044992425833noreply@blogger.comBlogger98125tag:blogger.com,1999:blog-609095411619224503.post-62669089848271241942018-09-16T21:25:00.003-07:002018-09-16T21:25:54.974-07:00Top 10 Games of 2017 (I know I am late, sorry)<div style="text-align: left;">
2017 had some amazing games and was one of the best years in gaming. This is my personal top 10 list of 2017. I apologize for the delayed post by several months, but now is the time to get back into the swing of things. Lots more content coming your way! Please enjoy and tell me what YOUR favorite games of 2017 were.</div>
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<b>10.</b> <b>Xenoblade Chronicles 2</b></div>
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<b>9. Metroid: Samus Returns</b></div>
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<b>8. Fire Emblem Echoes: Shadows of Valentia</b></div>
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<b>7. Fire Emblem Warriors</b></div>
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<b>6. Splatoon 2</b></div>
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<b>5. Cuphead</b></div>
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<b>4. Wolfenstein II: The New Colossus</b></div>
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<b>3. Super Mario Odyssey</b></div>
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<b>2. The Legend of Zelda: Breath of the Wild</b></div>
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<b>1. Steamworld Dig 2</b></div>
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<b>Honorable Mentions:</b></div>
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<b>Prey</b></div>
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<b>Snipperclips</b></div>
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<b>Mario and Rabbids: Kingdom Battle</b></div>
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<b>Injustice 2</b></div>
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<b>Resident Evil 7</b></div>
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codysreviewshttp://www.blogger.com/profile/13108379044992425833noreply@blogger.com0tag:blogger.com,1999:blog-609095411619224503.post-15278065158820931202017-03-08T12:29:00.002-08:002017-03-08T12:29:23.982-08:00Top 10 Games of 2016!<div style="text-align: center;">
<span style="font-size: large;"><b>10. Enter the Gungeon</b></span></div>
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<span style="font-size: large;"><b>9. Starbound</b></span></div>
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<span style="font-size: large;"><b>8. Bravely Second: End Layer</b></span></div>
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<span style="font-size: large;"><b><br /></b></span></div>
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<span style="font-size: large;"><b>7. Titanfall 2</b></span></div>
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<span style="font-size: large;"><b><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEib_9MVHuBE8nBZYWjVhyphenhyphenFKJGHN3k-mNJ-BGMRnbukY2kxIWDoM3wDYANQghhkd_EMMIHVJ6uH9H83pC5drBl0fQ8GuQeYwpSQrz7mfA-77wYFUFBKd8LR3AA_35lUpB_Bd3gMwPUABDm5S/s1600/maxresdefault.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="180" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEib_9MVHuBE8nBZYWjVhyphenhyphenFKJGHN3k-mNJ-BGMRnbukY2kxIWDoM3wDYANQghhkd_EMMIHVJ6uH9H83pC5drBl0fQ8GuQeYwpSQrz7mfA-77wYFUFBKd8LR3AA_35lUpB_Bd3gMwPUABDm5S/s320/maxresdefault.jpg" width="320" /></a></b></span></div>
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<span style="font-size: large;"><b><br /></b></span></div>
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<span style="font-size: large;"><b>6. Battlefield One</b></span></div>
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<span style="font-size: large;"><b><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhGiLoHXfE_5Kaovm-L3afqdJnmgXl6stmfaGbgZhA05xNc45mhHBU52cRuv2-2Knq45yCwf57bXGu3xU_Cw2xEfzmK9VmvJJra96FI-9XuDSnHV-YagP05Xs4jDhXW5d7ArvyhG_yfX9AX/s1600/ogImage.img.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="168" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhGiLoHXfE_5Kaovm-L3afqdJnmgXl6stmfaGbgZhA05xNc45mhHBU52cRuv2-2Knq45yCwf57bXGu3xU_Cw2xEfzmK9VmvJJra96FI-9XuDSnHV-YagP05Xs4jDhXW5d7ArvyhG_yfX9AX/s320/ogImage.img.jpg" width="320" /></a></b></span></div>
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<span style="font-size: large;"><b>5. Pokemon Sun/Moon</b></span></div>
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<span style="font-size: large;"><b><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgdqyEbjWb7O31RkSW4DWM1k3Ogu8YyOfkwVw9CH-k9U2u_IiR44b2OGKKyRUQXoPerugYAg5fEP18z793PpnvvCmZYRpYXMykHj7pUb3eD-29Fi1rXrHIuuytg-Y8WAn99PniI-oMXdUWC/s1600/sun-moon-169-en.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="181" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgdqyEbjWb7O31RkSW4DWM1k3Ogu8YyOfkwVw9CH-k9U2u_IiR44b2OGKKyRUQXoPerugYAg5fEP18z793PpnvvCmZYRpYXMykHj7pUb3eD-29Fi1rXrHIuuytg-Y8WAn99PniI-oMXdUWC/s320/sun-moon-169-en.jpg" width="320" /></a></b></span></div>
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<span style="font-size: large;"><b>4. Overwatch</b></span></div>
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<span style="font-size: large;"><b><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhzYMT7m-vah034zaFRjQjMlJhOstp2zFKqRAyYH7_g4bmdMhwxS7qUD2l7V-4fjaQx1n60pGxf9kmOrNyf-bN072i5ihdOVKNmywU0tSyhlV1nI9Suw_UObscAhA2an_1pkO0WUaFWxCYo/s1600/overwatch-share-3d5a268515283007bdf3452e877adac466d579f4b44abbd05aa0a98aba582eeaebc4541f1154e57ec5a43693345bebda953381a7b75b58adbd29d3f3eb439ad2.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="168" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhzYMT7m-vah034zaFRjQjMlJhOstp2zFKqRAyYH7_g4bmdMhwxS7qUD2l7V-4fjaQx1n60pGxf9kmOrNyf-bN072i5ihdOVKNmywU0tSyhlV1nI9Suw_UObscAhA2an_1pkO0WUaFWxCYo/s320/overwatch-share-3d5a268515283007bdf3452e877adac466d579f4b44abbd05aa0a98aba582eeaebc4541f1154e57ec5a43693345bebda953381a7b75b58adbd29d3f3eb439ad2.jpg" width="320" /></a></b></span></div>
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<span style="font-size: large;"><b>3. World of Warcraft: Legion</b></span></div>
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<span style="font-size: large;"><b><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjUWbY0oNa6PBOa_IexiwMmlDHYGbtQQAlUkY-l5cSf7K3troSX8qj9vfPv-4q3io0djlNdeSp6xVePy2DK-9VoBrwDfPSkFdrtoY2DxPbCP2nBEsvPgKrDHCiKPOpb5t2NHQU9uj4hIcUz/s1600/world-of-warcraft-legion-review.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="180" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjUWbY0oNa6PBOa_IexiwMmlDHYGbtQQAlUkY-l5cSf7K3troSX8qj9vfPv-4q3io0djlNdeSp6xVePy2DK-9VoBrwDfPSkFdrtoY2DxPbCP2nBEsvPgKrDHCiKPOpb5t2NHQU9uj4hIcUz/s320/world-of-warcraft-legion-review.jpg" width="320" /></a></b></span></div>
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<span style="font-size: large;"><b><br /></b></span></div>
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<span style="font-size: large;"><b>2. Fire Emblem Fates</b></span></div>
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<span style="font-size: large;"><b><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi9k6JQIbW7R20sWbed63JfI0aXcOl6jVf-CV2GQDbG6YSClZu7BLZ0kVJQId3Dbc-2izSRpKTVWDzPb5EvNFURiEcl2aHgaYdsO1Vs0IQBIWTi-ly_kwcBHGmokL3qHzhmXf1qCh41CSgw/s1600/1456297707fireemblemfates.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="168" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi9k6JQIbW7R20sWbed63JfI0aXcOl6jVf-CV2GQDbG6YSClZu7BLZ0kVJQId3Dbc-2izSRpKTVWDzPb5EvNFURiEcl2aHgaYdsO1Vs0IQBIWTi-ly_kwcBHGmokL3qHzhmXf1qCh41CSgw/s320/1456297707fireemblemfates.jpg" width="320" /></a></b></span></div>
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<span style="font-size: large;"><b>1. Doom</b></span></div>
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<span style="font-size: large;"><b><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgAxvDBVrnOF85tWicwUeeXRPgrExes-x6v4fs3e0Z4q090HIieAt_DxNfBqcNUqPvF0SbpYQmUmbLNk2JCZq4f-_4j0lJfrixt6TF3oahhjUM3_I-hqTPkC5j7uf9f_kacKgdc_jvOXUWZ/s1600/header+%25281%2529.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="149" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgAxvDBVrnOF85tWicwUeeXRPgrExes-x6v4fs3e0Z4q090HIieAt_DxNfBqcNUqPvF0SbpYQmUmbLNk2JCZq4f-_4j0lJfrixt6TF3oahhjUM3_I-hqTPkC5j7uf9f_kacKgdc_jvOXUWZ/s320/header+%25281%2529.jpg" width="320" /></a></b></span></div>
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<span style="font-size: large;"><b><u>Honorable Mentions:</u></b></span></div>
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<span style="font-size: large;"><b><u><br /></u></b></span></div>
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<span style="font-size: large;"><b>Dead Rising 4</b></span></div>
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<span style="font-size: large;"><b><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgGZxvKT2uQOEYkZlheM91sdgwDLRn2mPRhWfcjoEXvYpqhvHfKnamNOvGtezsXb8Xjd8bE6jmFF6l4WrqlMXUHLRWxfOT-7jXrAElyuQXXvTyDclKwovQeV29mQupyf_iQIN7YPtpy9QTJ/s1600/dead-rising-4-1.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="180" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgGZxvKT2uQOEYkZlheM91sdgwDLRn2mPRhWfcjoEXvYpqhvHfKnamNOvGtezsXb8Xjd8bE6jmFF6l4WrqlMXUHLRWxfOT-7jXrAElyuQXXvTyDclKwovQeV29mQupyf_iQIN7YPtpy9QTJ/s320/dead-rising-4-1.jpg" width="320" /></a></b></span></div>
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<span style="font-size: large;"><b><u><br /></u></b></span></div>
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<span style="font-size: large;"><b>Gears of War 4</b></span></div>
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<span style="font-size: large;"><b><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjxw1K1FVFgmPXBqsMYrd_h1cqtCPfW1ouyKkWyYKbINUjr_zl2H9N8xDw1BWqpHmJSKAE8xB_p1dOpfkU_M07vYL9mftN7Jzc_Fm4EducMrwG6o_mVbNtOMc-Egu-OB38RwadshnMjxhhv/s1600/6df1e955-98f8-47d4-a6b6-bda6a8be8657.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjxw1K1FVFgmPXBqsMYrd_h1cqtCPfW1ouyKkWyYKbINUjr_zl2H9N8xDw1BWqpHmJSKAE8xB_p1dOpfkU_M07vYL9mftN7Jzc_Fm4EducMrwG6o_mVbNtOMc-Egu-OB38RwadshnMjxhhv/s320/6df1e955-98f8-47d4-a6b6-bda6a8be8657.jpg" width="320" /></a></b></span></div>
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<span style="font-size: large;"><b><u><br /></u></b></span></div>
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<span style="font-size: large;"><b>Far Cry Primal</b></span></div>
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<span style="font-size: large;"><b><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgQM1xwe6xQ1ORu8mtw686yBsbrQ4MmKzPRvF9d3ZEoorOP8DcP7gybZuv_g7Y0_GHCQDO4K72CHX7lR7U8MBHP36uqYwMxo8Z04PsiOh-nKDQh0eps-SXU3Ngchcvc_BWgBoMWr6c4qIkj/s1600/header+%25282%2529.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="149" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgQM1xwe6xQ1ORu8mtw686yBsbrQ4MmKzPRvF9d3ZEoorOP8DcP7gybZuv_g7Y0_GHCQDO4K72CHX7lR7U8MBHP36uqYwMxo8Z04PsiOh-nKDQh0eps-SXU3Ngchcvc_BWgBoMWr6c4qIkj/s320/header+%25282%2529.jpg" width="320" /></a></b></span></div>
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<span style="font-size: large;"><b>Pokken Tournament</b></span></div>
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<span style="font-size: large;"><b><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgOzJolOg3kjcquTpebGaLeqwEi2MRYEnh6T97SEasAyTkc8Ffpx6W7qoLd6r-qjkXGi3ikqPFaGyYfIVY6DfgmRiIsiqHYVv6tuoqdV7VZHd5Jk685S-tRe7zmxRWJGmUYLUnYIyD78qH7/s1600/fb-image.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="168" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgOzJolOg3kjcquTpebGaLeqwEi2MRYEnh6T97SEasAyTkc8Ffpx6W7qoLd6r-qjkXGi3ikqPFaGyYfIVY6DfgmRiIsiqHYVv6tuoqdV7VZHd5Jk685S-tRe7zmxRWJGmUYLUnYIyD78qH7/s320/fb-image.jpg" width="320" /></a></b></span></div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiSvAry3tQxCCejUsehV85OB44l5dhgslpKlaRLr48tu-Q7FUAvhmKIAPnzE9GUc9AKVBYvwf680vdaiI407SKmRgqth00UvZwhgQL8qHuKEGAF2Pu2Z7YnTrGZEf2Lbn_aNNzKPTgaYwJt/s1600/8e7500255f42b3aa09aa71dc549a0037.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiSvAry3tQxCCejUsehV85OB44l5dhgslpKlaRLr48tu-Q7FUAvhmKIAPnzE9GUc9AKVBYvwf680vdaiI407SKmRgqth00UvZwhgQL8qHuKEGAF2Pu2Z7YnTrGZEf2Lbn_aNNzKPTgaYwJt/s320/8e7500255f42b3aa09aa71dc549a0037.jpg" width="252" /></a></div>
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<span style="font-size: x-small;"><b>Release Date:</b> October 25, 2016</span></div>
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<span style="font-size: x-small;"><b>Genre:</b> Fighting</span></div>
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<span style="font-size: x-small;"><b>Platforms:</b> Xbox One, PS4, PC</span></div>
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<span style="font-size: x-small;"><b>Platform Reviewed On:</b> Xbox One</span></div>
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<span style="font-size: x-small;"><b>Date Reviewed:</b> November 23, 2016</span></div>
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Dragonball Xenoverse 2 is the second game set in the Xenoverse universe. Xenoverse 2 offers a new player hub, improved visuals, improved mechanics overall and adds in some new types of side quests, expert missions and equipment. The major hub is much bigger than Toki Toki City from the first one with the ability to ride a hover craft around the city. As you progress futher into the game you gain the ability to fly which is much better. While exploring the major hub there are many things to explore. From random items, to mentor training, to even talking with interesting NPC's or simply delivering milk for TP Coins. TP coins are a new type of currency which can be used on special vendors only accessible on the weekends or using it as main currency.<br />
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<b><span style="font-size: x-small;">Tons of Characters</span></b></div>
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Although Xenoverse 2 is a good game overall the game lacks a lot of copy and paste. You will notice that a lot of the mission are actually from the first game, literally exactly the same. The customization has not really been improved from the first game with very little to offer the player to create a unique character. However, they did add more clothing options and the ability to use a new equipment slow called QQ Bang. You can use these as a way to increase your stats without having the clothes affect your stats so you can customize your outfit completely.</div>
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The combat has been improved as well as the visuals. Although the combat may be better, the combos are not really any different. Each race has their very own combo attacks but they are the same for every person. The downside to that is the online battles. People are constantly using the same combo's to acquire quick and cheap wins. If you are not the type of person to research and practice multiple combos then the game can easily be beaten with just mashing the punch button. However, if you perform different combos they can be very rewarding and fun to pull off.</div>
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<b><span style="font-size: x-small;">Interesting Characters.</span></b></div>
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There is a new type of mission you can play called Expert Missions. These are 6 player co-op mission where the objective is to take down one single enemy. These enemies all have abilities to mind control other players and cause massive damage if you do not break them free. When a player is mind controlled their body is fighting against you but what the player sees is a completely new area where you have to fight yourself. If your team manages to deafest you then you come back or if you are able to defeat yourself in your mind you can also come back that was as well. Although fighting yourself might take a little bit longer.</div>
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Overall, Xenoverse 2 is actually a very fun game just like the first one but it feels more of an expansion opposed to a sequel. If you are not really a DBZ fan then maybe wait for a price drop. But if you are a huge fan and loved the first one then try it out and if you like it, pick it up. I personally am enjoying the game very much.</div>
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<b><span style="font-size: large;">Good!</span></b></div>
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<b><span style="font-size: large;">7.5/10</span></b></div>
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<b><span style="font-size: large;"><br /></span></b></div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEizri9bsgXlvfyy0w8ZYKwIN5fOzkGwg1EpfkHBQ2maCGthSF5fC0t-IKYW6GejzypM3bFIEwkr1OlQsDM1vVG-UIz-qDofjD6lWvsD-3RtagejiGfqFrsNCWyCrUebJTC91TZ5noe54QLF/s1600/maxresdefault.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="180" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEizri9bsgXlvfyy0w8ZYKwIN5fOzkGwg1EpfkHBQ2maCGthSF5fC0t-IKYW6GejzypM3bFIEwkr1OlQsDM1vVG-UIz-qDofjD6lWvsD-3RtagejiGfqFrsNCWyCrUebJTC91TZ5noe54QLF/s320/maxresdefault.jpg" width="320" /></a></div>
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This post is just my general reactions and opinions on the Nintendo Switch event on January 12, 2017. </div>
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Overall I fell the reveal was pretty good and well received. About half way through they showed some of the "filler games". They have announced a new Mario game known as Super Mario: Odyssey, Xenoblade 2, Splatoon 2, and some new IP's. After the presentation they added more to the website with pricing of accessories and other games that were not announced. The Nintendo Switch launches on March 3rd, 2017 at the retail price of $299.99. </div>
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Nintendo Switch needs to have a huge and successful launch in order to be successful because I don't think a lot of people have much left to give Nintendo. They did not show a whole lot of launch titles but the Nintendo website is being updated with a ton of information that was not in the live stream presentation. There were some very exciting games shown like Splatoon 2, Super Mario Odyssey, Xenoblade 2, Fire Emblem, etc... </div>
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The most exciting news from the live stream was the final trailer for The Legend of Zelda: Breath of the Wild with the launch date of March 3, 2017 which is huge. Fans have been waiting a huge amount of time for this game to finally come out. This is what will help the Nintendo Switch tremendously and Nintendo knows that. I have really high hopes for this game and this console. </div>
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For other releases and information please visit <a href="http://www.nintendo.com/" target="_blank">Nintendo's Website</a>. This will include prices, accessories, games, releases, etc....</div>
codysreviewshttp://www.blogger.com/profile/13108379044992425833noreply@blogger.com1tag:blogger.com,1999:blog-609095411619224503.post-50295814558029893442016-11-22T15:49:00.001-08:002016-11-22T15:49:29.016-08:00ReCore<div class="separator" style="clear: both; text-align: center;">
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<span style="font-size: x-small;"><b>Release Date:</b> September 13, 2016</span></div>
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<span style="font-size: x-small;"><b>Genre:</b> Platformer</span></div>
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<span style="font-size: x-small;"><b>Platforms:</b> Xbox One, Windows 10.</span></div>
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<span style="font-size: x-small;"><b>Platform Reviewed On:</b> Xbox One, Windows 10.</span></div>
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<span style="font-size: x-small;"><b>Date Reviewed:</b> October 2, 2016</span></div>
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ReCore is a pretty fun game overall. This is the first game in the Xbox Play Anywhere program where you buy the game and you are able to play on PC as well. ReCore introduces some really cool mechanics but falls short on executing them in a way that makes it exciting. The world is just way to big for all of the back tracking that the player has to do. It wouldn't be so bad if there was a lot more to explore and do in this huge open world but there is not. The prismatic core system is fine at first but gets really dull very quickly due to the fact that you need a certain amount in order to even progress through the story and finish the game. I kept running into problems where I would hit a wall because i did not have enough cores, mainly because the leveling progress is kind of slow so some of the dungeon you would just ignore because you were not the required level.<br />
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<b><span style="font-size: x-small;">Open World Combat.</span></b></div>
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There are some positives overall with the game though. It has new and interesting mechanics that you never see in a video game. Like the ability to change your ammo type based on the color of the enemy. You match it with their color and it will do more damage overall. When an enemy is weakened you are able to extract it's core with you use to power up your companions, Or you can choose to kill them regularly and get the materials you need to upgrade your companions armor. The customization is pretty good overall and if you craft a set for one of your mechanics then you will get a bonus to that character. It might be finding more loot and making on of their attacks stronger. The platform mechanics are very well done as well and feels like a fast paced 3D platformer. The companion system is good with full customization between four different bots and three different cores. Each companion has their own special techniques. Seth can crawl up rails, Mack can find items hidden in the ground, Duncan is able to smash through rocks and the FL1-R is able to fly you over longer distances and use vents to get boosted up in the air.<br />
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<div style="text-align: center;">
<span style="font-size: x-small;"><b>Great customization.</b></span></div>
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ReCore suffers from a lot of problems from glitches and the dreadful load times. It is a bit better on the PC overall but still has the same glitches in the console version. Load times and visuals are superior on the PC version but doesn't help it very much at all. Overall ReCore is a a good game and with just a bit more development time this game could have shined.<br />
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<b>**UPDATE**</b> ReCore received a patch update and the load times are now better. Still not very quick but better than it was.<br />
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<b>Good Game:</b><br />
<span style="font-size: large;"><b>7.5/10 </b></span><br />
<br />
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<span style="font-size: x-small;"><b>Release Date: </b>May 24, 2016</span></div>
<div style="text-align: center;">
<span style="font-size: x-small;"><b>Genre: </b>First Person Shooter</span></div>
<div style="text-align: center;">
<span style="font-size: x-small;"><b>Platforms: </b>Xbox One, PC, PS4</span></div>
<div style="text-align: center;">
<span style="font-size: x-small;"><b>Platform Reviewed On: </b>PC</span></div>
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<span style="font-size: x-small;"><b>Date Reviewed: </b>August 11, 2016</span></div>
<div style="text-align: center;">
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Overwatch is Blizzard's new and very different IP. Overwatch is an FPS team objective game similar to Team Fortress 2. At the time of this review there are 26 playable characters with Ana being the newest edition to the games roster. Blizzard has said they will be releases a lot more characters in the future all for free. Overwatch is one of Blizzards most anticipated game with over 15 million players worldwide and beating the top game League of Legends in Korean cafe's. First time in years.<br />
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Overwatch is a team based game where you do one of two objective modes. Capture the nodes or escort the payload. Both modes rely heavily on team communication and the right heroes for the job. The different characters in Overwatch are broken down into specific roles and each are very unique. There are attackers, defense, tanks and support. Each playing a crucial role in winning. When you join a new match you will be either attacking or defending which also changes which heroes will be good to use. At the character selection screen it will also notify you if you have to much of one type, to much of the same character, if you need a support, etc... Which is handy in picking your team with a bunch of random people. Adds some coordination to it.<br />
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There are currently 5 options to play. Quick Play which jumps you into a match right away with other people. Play with A.I allows you to play with a team of humans versus a team of A.I controlled characters. Custom Games which allows you to invite friends and create your own games. Competitive Mode which was just recently added and allows you to play a more serious version of the game. Weekly Brawls which changes every single week and is never the same (so far).<br />
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Competitive Mode allows you to increase your ranking, earn competitive points which can be used for golden weapons, and to show off your true skill. In Competitive you are only able to select one of each character which makes it so you won't be up against a team of Winstons. The matches in competitive mode are a little bit longer due to the scoring system which makes it that much more competitive.</div>
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Weekly Brawls are special modes that changes every Tuesday. This could be Hanzo and Genji's only. Tanks only. Support only. Special rules, over the top regeneration, etc... During the Summe Olympics in Rio, Overwatch introduced a new set of loot crates and a new type of game mode in the weekly brawl called Lucio Ball. The point of Lucia Ball is exactly like Rocket League where you need to get the ball into the opposite goal to score points.<br />
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Overwatch does have a leveling system where every level you receive a loot crate. These loot crates have a chance to drop commons, rares, epics, and legendaries. These may include emblems, coins, skins, character intros, etc... There is also an option to purchase loot crates with real money. Loot crates do not effect the gameplay whatsoever, it's purely cosmetic. As soon as you hit a certain level the XP caps at 22,000. The max level in Overwatch is 1890 and every 10 or so levels you unlock a brand new portrait. Every 100 levels you unlock a "prestige" like star.</div>
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Blizzard has done something truly special with Overwatch. Deep hidden story, amazing cinematics, fast paced FPS, etc.... Overwatch will only get bigger and better from here on out. The really only negative thing I have to say about Overwatch is it's price point. $60 for a full game or the basic version on PC for $40. At the time there just wasn't enough content to justify that price point. But no with all of these updates it certainly will be worth it. Even now, it's a great ton of fun.<br />
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<b><span style="font-size: large;">Great!</span><br /><br />9.5/10</b></div>
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Knight Story is a puzzle RPG game for mobile. It is similar to Puzzle and Dragons in away except you are a knight trying to rescue the princess. As of right now there is 125 different levels to complete. As of this review I am on 113. Knight Story has am average story but the humor is what this game makes up in. Some of the lines from the Knight and monsters are generally pretty fun while some are "roll your eyes" funny. A lot of the bosses are unique and also have their own dialogue. Knight Story involves you matching up different colored orbs to perform that elements attack. There is also an element guide on the top of the battle screen to tell you which element is strong against each other.<br />
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During your puzzle adventure you meet a lot of decent characters, find weapons and new spells to help you on your way. If you play often enough without waiting to collect your daily gold reward you will get overpowered very quickly. There is the option of buying in game currency but it shouldn't be dependent on it so much. A lot of the battles I was finding myself losing very often until I waited the set amount of hours, several times and gathered enough gold to upgrade my weapons so I would have a chance.<br />
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The levels in Knight Story are not all the same though. Some have you collecting items while trying to stay alive against a large enemy or the normal slaying your enemies to progress. It doesn't look like they will be adding any more levels, it's been several months with no updates which is kind of disappointing. Overall Knight Story is a good, quick pass time and recommend if you're into puzzle RPG's.<br />
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<b><span style="font-size: large;">Good</span></b><br />
<b>7.0/10</b><br />
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Color Switch is an addictive puzzle game on iOS and Android where the point of the game is to bounce a colored ball through obstacles. Sound easy? Think again! There are a couple of ways you can play this. Either play endless mode or the many different modes offered. Endless mode is essentially a mode that never ends, gets faster and you try to beat your score....almost like Flappy Bird. With Color Switch as you progress through each obstacle the color of your ball changes and you need to match it up with the color of the obstacle in order to proceed. These obstacles can be moving, be very small or even change appearance. </div>
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At the time of this review there are currently 19 different game modes. Each one being very different from the others. Fortafy Games adds a new mode almost every bg update for free. One of my personal favorites is Climb where your ball or icon rides up each side of the wall in order to reach the goal. It start off easy but as you progress it gets much faster and almost frame perfect when you switch between the walls. A lot of these modes will having you wanting to throw your phone at the wall but when you beat it, it feels so rewarding.</div>
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The music is super catchy and each mode has it's own soundtrack. You collect stars from playing the game overall and are able to use these stars to buy new balls. One might be a pokeball, thumbs up, a skull, etc..... Color Switch is constantly getting updated with new modes, balls, and much more. Highly recommended.</div>
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*Update* New mode Slide was added after the review. Also note that this is a free game. </div>
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<b><span style="font-size: large;">Great!</span></b></div>
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<b>9.0/10</b></div>
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<b style="font-size: small;">Release Date: </b><span style="font-size: x-small;">May 13, 2016</span></div>
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<span style="font-size: x-small;"><b>Genre: </b>First Person Shooter</span></div>
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<span style="font-size: x-small;"><b>Platforms: </b>Xbox One, PS4, PC</span></div>
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<span style="font-size: x-small;"><b>Platform Reviewed On: </b>Xbox One, PC</span></div>
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<span style="font-size: x-small;"><b>Date Reviewed: </b>August 8, 2016</span></div>
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Doom is finally out after all of these years since DOOM 3. I've been a DOOM fan since I was 7 years old in 1996 and was excited to buy this physically on Day One. Let me tell you, it was worth the long wait. DOOM is a franchise which takes place on Mars and Hell. You play as the notorious DOOM guy who is just badass all around.<br />
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You start the game waking up which looks like to be some sort of tomb or crypt. As soon as you get up your put on the suit and all hell breaks loose. The story is a basic but decent story, you usually do not play DOOM for the story though. It's all about feeling like a god and destroying hundreds and hundreds of demons. This game is no different. Besides the beautiful visuals this game is fast paced and plays a lot like the classic DOOM. You even have the option to changing your field of view like in the original DOOM. This version of the game introduces some nice mechanics including the rune trials, access to classic DOOM maps, a skill and gun upgrade system.<br />
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Each level you play has secrets. Within these secrets you might fine some collectibles or even some suit upgrades. You can use these suit upgrades for many different things. One example is reducing the damage you receive from exploding barrels. Each level also introduces you to combat skill points which a rewarded by completed in game tasks which is different on every level and by slaughtering demons. You use these skill points to power up your many guns and unlocking their masteries. Unlocking the masteries are not unlocked with your skill points but by performing other tasks. It's a pretty good system overall.<br />
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On top of that there are collectibles to find in each level. Every level has little figurines of DOOM guy in different suits. Whenever you grab one it plays the classic DOOM sound as you're looking at it. It makes it feel like DOOM is an open world game when in fact it is not. But it makes the game much more explorable with it's HUGE maps. On top of that you are also able to collect codex's and learn more about the story.<br />
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Glory kills is also an excellent new mechanic in DOOM which is very useful on the higher difficulties. Whenever you weaken a demon you will notice it glows red and blue. That is the indication that you are able to press the melee button and perform a glory execution. When doing so the demons will drop health and sometimes ammo. Another good way of getting health and ammo back is killing demons with your chainsaw. The chainsaw has very limited ammo but it's a great way to get back your weapon ammo if you're running low during a battle.<br />
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The boss battles are a ton of fun! Without spoiling who they are (should be obvious) let's just say they are huge and some require some time and strategy to take down. There are a total of three bosses in the campaign all with badass music and fun ways to take them down.<br />
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When you go onto the main menu of the game there is another mode on the right side of the campaign. This is called Snapmap and it's great. Snapmap is kind of like forge from Halo but with this you have a lot more customization when building your own map. With snapmap creators have the opportunity to create their own maps, modes, events, and decide to make it online, co-op or even just a solo map. Some can vary to demon waves, park our, music makers, etc... The list never ends. ID Software is also constantly adding updates to this feature as well.<br />
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Lastly, I want to talk about the multiplayer. I personally love the multiplayer in this game and cannot get enough of it for the simple reason of it feeling exactly like Unreal Tournament and Quake. A lot of people have their complaints over the multiplayer but I don't see any reason not to like it. The only frustrating situation about the multiplayer are DLC packs mainly. At the time of writing up this review, the first DLC pack Unto the Evil came on on Friday, August 5th, 2016. Season pass holders for Xbox One have not been able to play because it will not unlock the content and Bethesda has stated they are working on it.....4 days ago and during double XP weekend which people including myself were unable to participate in with the new DLC. Besides the technical difficulties with the multiplayer, it's pretty solid overall.<br />
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Overall, DOOM is an amazing game and highly recommend it to anyone on any platform. Full of easter eggs, beautiful visuals, an amazing sound track, demons, action, guns, etc.... There is something for everyone in this title. I just hope they figure out this DLC content fast because people are getting very impatient including myself.<br />
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<b><span style="font-size: large;">GREAT!</span></b><br />
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<b>9.5/10</b><br />
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<span style="font-size: x-small;"><b>Release Date: </b>February 19, 2016</span></div>
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<span style="font-size: x-small;"><b>Genre: </b>Tactical role-playing</span></div>
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<span style="font-size: x-small;"><b>Platform: </b>Nintendo 3DS</span></div>
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<span style="font-size: x-small;"><b>Date Reviewed: </b>August 8, 2016</span></div>
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Fire Emblem Fates is another great entry into the Fire Emblem series for the Nintendo 3DS. Ever since Awakening, Fire Emblem has been getting some good traction in North America which is fantastic. Each entry gets better than the last (best one is Sacred Stones in my opinion). Fire Emblem Fates does something a little different. There are three games to choose from in this version. Each one has their own stories, characters and even weapons. Conquest and Birthright are the two mains ones recommended to start with while Revelation is the third story which is obtained digitally at a reduced cost. Once you hit chapter 5 you have the option to choose which side you will help.<br />
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As you progress through each story line you will discover lies, truths, and shocking twists. Each story gets their own unique player hub where you can upgrade, and build vendors, prison, blacksmith, arena, etc... There is also a multiplayer option where you attack another players hub or defend your own. In Revelation you get the option of using both sides buildings and farms. Each story is different but in the end the main point of it all is to try and stop this war between the two clans.<br />
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Fire Emblem Fates also introduces a new mechanic which allows your to partner up with other units. When doing so you get a slight buff in your stats depending on your relatioship with that unit. It also increases your chances of surviving. Another similar mechanic is when you are standing beside other units they will also increase your stats during battle depending on your relationship with that unit. The better the relationship means a higher stat gain.<br />
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<b>Conquest:</b></div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgyGL_Gs9-FXtCueAcNNdqGowb_8ErNbixuBvOhduFrgZLGuEjxjrlgwFA0hMq_scjq1mOpc6q8ig2OMM30qGtxs08uTI33IaQQuXqQdIOZREGY-hBj-csPKwGAFhfD0UBvEk0CpQsWnD4H/s1600/3DS_FEFConquest_case_pkg01.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="160" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgyGL_Gs9-FXtCueAcNNdqGowb_8ErNbixuBvOhduFrgZLGuEjxjrlgwFA0hMq_scjq1mOpc6q8ig2OMM30qGtxs08uTI33IaQQuXqQdIOZREGY-hBj-csPKwGAFhfD0UBvEk0CpQsWnD4H/s320/3DS_FEFConquest_case_pkg01.jpg" width="320" /></a></div>
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Conquest is the story of the mighty kingdom Nohr. In this version it is early discovered that you were captured as a baby. In this story you were born in Hoshido and was captured at a very young age and grew up in Nohr. Manipulated you believe your allies in Nohr are in fact your blood relatives. If you choose to defend Nohr (Conquest) you will be shunned by Hoshido. Overall the story for Conquest is fantastic and has some really cool twists and emotional ties with some of the characters. However, this was my least favorite version.<br />
Conquest is the "classic" way of playing Fire Emblem. In Conquest there is no grinding, resources are limited and the difficulty is much higher than any other version. If you are seeking a challenge then choose this path.<br />
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<b>Final Rating:</b><br />
<b>8.5/10</b><br />
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<b>Birthright:</b></div>
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Birthright is the other option to choose once you in chapter 5. This focuses around the clan Hoshido. In Birthright it is again discovered that Hoshido was your birth home but instead of sticking with Nohr you decide to go with Hoshido. Hoshido is the easier option especially with people who are new to the series. Birthright allows grinding and the ability to get stronger so the tougher chapters won't be as tough. Each mode does have Lunatic mode which is always a challenge. Birthright just makes it more bearable.<br />
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Birthright is the "newer" way of playing Fire Emblem, similar to Sacred Stones in a way. I found the characters are much more likable in Birthright and the story is a bit better as well. However, this story was not my favorite.<br />
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<b>Final Rating:</b><br />
<b>9.0/10</b><br />
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<b>Revelation:</b></div>
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Revelation is my favorite story out of the three choices. Revelation is a combination of Conquest and Birthright. It allows you to grind if you need to but the difficulty overall is higher than Birthright. In Revelation on Chapter 5 you decide to not join either clan and form one of your own to stop the war. You later discover a place which no one can speak of and the story and history of this place. It's fantastic story but I recommend you play Birthright and Conquest before Revelation.<br />
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Revelation also gives you the option to use BOTH building styles from Conquest and Birthright, allowing you to further customize your player hub. With Revelation you gather units from both Nohr and Hoshido. So overall it makes it a much more interesting story and the difficulty is just right.<br />
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<b>Final Rating:</b><br />
<b>9.5/10</b><br />
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<b><span style="font-size: large;">Overall Rating:</span></b><br />
<b>9.0/10</b><br />
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Undertale is an RPG available exclusively for PC and Mac, but don’t let that dissuade you. It is by and large one of the most unique games currently available for many different reasons. Gameplay varies tremendously with the situation, but most of the “exploration” takes place in a traditional top down view with four directional movement (diagonals are also included). It’s an entirely different experience than the huge AAA titles (<a href="http://codygreviews.blogspot.ca/2016/02/fallout-4.html" target="_blank">looking at you, Fallout 4</a>), and I love it for that.</div>
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One of the nicer aspects about a game such as Undertale is its more traditional offline nature. You get to have a solitary experience (the strong-willed can complete a run in a day) and take in the world with no distractions. It’s just you and the game, and that’s refreshing. Without the requirement of an internet connection, you don’t even need to <a href="https://securethoughts.com/vpn-review/" target="_blank">hide yourself from trolls or hackers</a>.</div>
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Visually speaking, Undertale is designed as a cross between retro 8-bit and 16-bit type graphics reminiscent of the <a href="https://en.wikipedia.org/wiki/EarthBound" target="_blank">Earthbound</a> franchise. Despite that, the pixel models are selectively very detailed and characters all have unique movements and animations to correspond with their moods and feelings. In terms of creating an immersive environment, Undertale does exceedingly well.<br />
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Battles are handled on a turn-based system, but don’t let that throw you off. Enemy turns involve dodging a slew of varying attacks in a danmaku <a href="http://www.usgamer.net/articles/curtains-for-you-the-history-of-bullet-hell" target="_blank">bullet hell</a> style of gameplay, minus the need to destroy enemy ships (as seen in games such as Gradius). The biggest difference is on the offensive turn, as there’s more than just attacking or healing. You also have various dialogues and the most central element of the game.</div>
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<b><span style="font-size: large;">Mercy</span></b></div>
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Every fight has two options: kill or mercy. Monsters will eventually die if attacked until they run out of HP, but you can also “spare” them by using dialogue options. For instance, early in the game a reindeer with tree antlers appears as a random encounter. Upon use of the “check” command, you see its trees have been decorated and it doesn’t like that.</div>
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If you spend turns removing those decorations instead of attacking, you can spare the monster without dealing any damage. Given the nature of most games, you might wonder exactly why you would even bother. After all, monsters you don’t “kill” yield no experience points.</div>
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Yet the game has a few different ways to play. On a pacifist run, you can play to the very end without ever killing a single monster. That includes bosses! If you play your dialogues right, you can even befriend them. Naturally, this also comes with some additional challenges.</div>
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No killing means no exp, which means you never level up. Not that you’d need to deal extra damage, but that also means you don’t get any additional HP. Playing the game better becomes more important than leveling up, so the game forces you to become better. Unless, of course, you get fed up and decide to start killing everything in sight.</div>
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<b><span style="font-size: large;">Murder</span></b></div>
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The other way to play through Undertale is often referred to as a “genocide” run. As the name implies, you kill everything you come across. This yields the most exp and lets you level up, giving you more HP to handle enemy attacks. While the genocide run is generally considered easier, it has some interesting effects.</div>
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Certain fights change when you alter the course of the story by killing everyone. Some enemies become more difficult or more aggressive (as one might imagine). Other fights will take longer (strangely enough) to win if you’re just using attack.</div>
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Other than regular battles, there are some other systems in Undertale worthy of note.</div>
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<b><span style="font-size: large;">In the Field</span></b></div>
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Outside of battle, there are a number of different puzzles and traps you’ll need to navigate to reach your destination. While most puzzles aren’t incredibly challenging, they do require some thought. A few are timed and will demand some additional dexterity.</div>
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That means tons of mini-games, so you won’t always be able to rely exclusively on the skills you’re using to battle through the rest of the game. Decision making is important because what choices you make will have different outcomes. This can even include what equipment you’re wearing.</div>
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Inventory in the game is extraordinarily limited, as you can only carry up to 8 items at a time. You’ll need to choose what you bring with you carefully. Though random battles are somewhat infrequent, you can quickly find yourself in a bad spot if you have no healing items because your inventory is filled with dogs (you’ll understand if you play).</div>
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It might seem curious to list the plot so late in an RPG review, but that’s only to save the best for last. Undertale’s plot is simple in nature but filled with clever jokes and heavy themes. Within the first few minutes of the game you’ll find yourself cast as a child that’s fallen into a cave. This is a place where, in an ancient war, humans banished the monsters to and sealed them away with a barrier. This is a land where monsters rule.</div>
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While your goal is mostly to escape the underground and return home, the variety of unique and entertaining characters can quickly make you forget about reaching the end. Recall that your enemies can quickly become your friends, but only if you handle the battles and dialogue right. You’ll quickly learn that the protagonist’s life is incredibly important, even as a child.</div>
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<b><span style="font-size: large;">Where to Get It?</span></b></div>
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Undertale is available on <a href="http://store.steampowered.com/app/391540/" target="_blank">Steam</a> and <a href="https://www.gog.com/game/undertale" target="_blank">GOG</a> for an affordable $9.99. Due to the different choices you can make in the game, you can get at least several runs out of it. Considering how most modern games run as high as $60 (before the DLC), a ten spot seems like a good deal.</div>
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Do you have any additional questions about Undertale? If you’ve played it, what did you think of it? Let us know what you think in the comments below!</div>
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<b>About the Author:</b> Lots of people play video games, and Cassie is no exception. When she’s not slaying dragons or beating her friends, she’s usually writing about tech and gaming online. If you’d like to read more of her work, check it out on <a href="http://culturecoverage.com/" target="_blank">Culture Coverage</a>.<br />
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgS0Kc3Vkpw_JB8cFltRXnBYMuMkBh2W_DfS88Pb24SQr2ivExF5WaQIPxKm6PQ0pdKpWARFa6mGn_sGiOwNI_V2O-TWDaETQXE3Aqlh_n5Dq5BKum8Cbef7cKaqbARxWxYH3LTrRFNyr1O/s1600/IMG_0830.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="200" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgS0Kc3Vkpw_JB8cFltRXnBYMuMkBh2W_DfS88Pb24SQr2ivExF5WaQIPxKm6PQ0pdKpWARFa6mGn_sGiOwNI_V2O-TWDaETQXE3Aqlh_n5Dq5BKum8Cbef7cKaqbARxWxYH3LTrRFNyr1O/s320/IMG_0830.JPG" width="320" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Bob, Bill and Jebediah Kerman crash onto console</td></tr>
</tbody></table>
<h2>
<div style="text-align: center;">
<span style="font-size: x-small;">Release Date:</span><span style="font-size: x-small; font-weight: normal;"> 15th July, 2016</span></div>
<span style="font-size: x-small;"><div style="text-align: center;">
Genres:<span style="font-weight: normal;"> Space-flight-simulation, Single-Player</span></div>
<div style="text-align: center;">
Platforms:<span style="font-weight: normal;"> Xbox One, PS4, Windows, OS X Linux </span></div>
<div style="text-align: center;">
Platform Reviewed on:<span style="font-weight: normal;"> Xbox One</span></div>
<div style="text-align: center;">
<span style="font-size: x-small;">Date Reviewed:<span style="font-weight: normal;"> 25th July, 2016</span></span><br />
<span style="font-size: x-small;"><span style="font-weight: normal;"><br /></span></span></div>
</span></h2>
After over two years in development within Steam Early Access, the hit space-simulation lands on consoles with an experience recommended for Xbox one players everywhere; it's a rare hidden gem hidden amongst the depths of modern shooters.<br />
<br />
Kerbal Space Program is home to 3 different modes: Career, Science and Sandbox. Sandbox is where your imagination becomes the limit as you have an infinite supply of any equipment in the game, which can lead to hilarious results. Career is when you have complete control of your space program, from keeping track of the cost to run the facility, to upgrading the buildings in it. Science was clearly constructed with Career in mind, because of their similarities, but they feel different and distinct enough gameplay-wise to be separate ways of playing.<br />
<br />
When playing the game, it is entirely possible to spend hours upon hours at a time attempting to brainstorm ideas and put them into action. It is entirely possible for you to spend hours upon hours building or modifying ridiculously stupid ships or planes in an attempt to break free from orbit. And it is, unfortunately, possible for you to spend hours upon hours at a time failing horribly and concluding your gaming session with the deaths of multiple kerbals, which is how I spent my Sunday night. This means the game is better played in long segments rather than multiple small doses, which may sound off-putting at first but you can save different designs and test them later,<br />
However, the clunky and somewhat complex controls as well as frequent frame rate drops prevent this game from being the best it could be, but if you're looking for something new and exciting, give this a try.<br />
<br />
Good!<br />
8.5/10<br />
<br />
<b><br /></b>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiIilaGDzz7swnfg1YJNVeIGqLrBVha5J9uMHt8xPkJzEjQxUzqzivERybsn0VQ15cZuwKik7cNR0IYAa_zypAwU8jEveIHKyOhWwCgD9QBHjnPKhF0sWmwSvXGl66f7MAuquqsWI3MZPpj/s1600/WPr_wX0w_400x400.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiIilaGDzz7swnfg1YJNVeIGqLrBVha5J9uMHt8xPkJzEjQxUzqzivERybsn0VQ15cZuwKik7cNR0IYAa_zypAwU8jEveIHKyOhWwCgD9QBHjnPKhF0sWmwSvXGl66f7MAuquqsWI3MZPpj/s1600/WPr_wX0w_400x400.png" /></a></div>
<div>
<br /></div>
<div>
Castellum is currently in it's alpha stages and I hope to be along during the Beta and full release of Castellum. I was one of the lucky ones to get invited into trying the alpha version and was asked to do a mini review. Remember this is an alpha which means it is subject to change at any time.<br />
<br />
Castellum is an arena based RPG where you pick your type of warrior and enter them into battle. Each battle is automated almost like Punch Club. After each fight you earn resources to use to improve your fighter with better equipment and new skills. During the alpha test a lot of the game was limited to what I was able to do. For the most part I was able to experience the core of the game. After a few attempts at playing Castellum I got a good feel at what the game was trying to accomplish. The gameplay offered is a smart decision because it keeps the player entertained for hours depending how much content gets added into the full game. After awhile the battles can get a little stale as you watch the same animation over and over with the odd time use of a skill.</div>
<div>
<b></b><i></i><u></u><sub></sub><sup></sup><strike><br /></strike></div>
<div>
Some other features that Castellum has is an Arena where you can fight against other opponents including your friends or the best of the best. Each fight will cost you a ticket. Other players are able to challenge you while you're away as well. There is also a mini game building. This feature is not implemented in the Alpha version. There is a bar where you can join clans and gain followers. Not available in the Alpha version as well. There is a shop where you can buy various armors, weapons, runes, and potions to help out on the battlefield! Lastly there is your character screen where you can change your equipment, improve your traits, earn new skills, and check your stats and inventory.</div>
<div>
<br /></div>
<div>
In conclusion I recommend keeping an eye opened for this lovely game when it becomes available. Lots of options, customization and really interesting art style. The audio is something I noticed right away as well. It is so cheery and suits this type of game immensely. You can tell the developer has put a lot of time and thought into this game. Really the only other criticism I can give is to make the battling animations a bit more entertaining or provide the player with something to do as you are fighting in combat. I also hope to see hundreds of different armors and weapons to give the player more customization options.</div>
<div>
<br /></div>
<div>
<b>Great Start!</b></div>
<div>
<b><span style="font-size: large;"><br /></span></b></div>
<div>
<b><span style="font-size: large;">8/10</span></b> </div>
<div>
<br /></div>
<div>
<br /></div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiX2PWD7QYwaKzdpTateU1iiyzmlujdLu6NLqxVE083c-eXZ8qQx5yGN-03RDLCI4t55FN-ljH_droMTvZn1isjzOKpynkRV85LTXrUvywx8fQ4VAImoR3J-8CK0-EvP-gpQOd9sdqZlRN4/s1600/header.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="149" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiX2PWD7QYwaKzdpTateU1iiyzmlujdLu6NLqxVE083c-eXZ8qQx5yGN-03RDLCI4t55FN-ljH_droMTvZn1isjzOKpynkRV85LTXrUvywx8fQ4VAImoR3J-8CK0-EvP-gpQOd9sdqZlRN4/s320/header.jpg" width="320"></a></div>
<div style="text-align: center;">
<b><span style="font-size: x-small;">Release Date: </span></b><span style="font-size: x-small;">April 17, 2013</span></div>
<div style="text-align: center;">
<b><span style="font-size: x-small;">Genre: </span></b><span style="font-size: x-small;">Action, Beat 'em up RPG</span></div>
<div style="text-align: center;">
<b><span style="font-size: x-small;">Platforms: </span></b><span style="font-size: x-small;">PS3, Xbox 360, PC</span></div>
<div style="text-align: center;">
<b><span style="font-size: x-small;">Platform Reviewed on: </span></b><span style="font-size: x-small;">Xbox 360</span></div>
<div style="text-align: center;">
<b><span style="font-size: x-small;">Date Reviewed: </span></b><span style="font-size: x-small;">February 4th, 2016</span><br>
<br>
Sacred Citadel came out on the Xbox Live Arcade a few years ago. It was the most recent Games for Gold game on the Xbox 360. So I decided to do a mini review on it.<br>
<br>
Sacred Citadel is a side scrolling hack and slash RPG. You have your choice in choosing which class you want to play as. These vary from a Warrior, Ranger, Wizard, or a Shaman. Each class has their own unique skills and abilities to use. Sacred Citadel is a short game with 4 different acts, co-op play, and challenges to increase the difficulty of each level. As you progress through the story you gain levels, new skills, new armor, weapons, and meet several new enemies which all increase in difficulty as your progress further through the story.</div>
<div style="text-align: center;">
<br></div>
<div class="separator" style="clear: both; text-align: center;">
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<div style="text-align: center;">
<b><span style="font-size: x-small;">Fast Paced Action!</span></b></div>
<div style="text-align: center;">
<br>
If you were to compare Sacred Citadel to another game it would be a more serious version of Castle Crashers. Just like Castle Crashers this game is enjoyed more with a friend. Sacred is a fairly challenging game but can be beaten in roughly two hours. Each class is unique so beating the game with all classes is recommended totaling up between 8-10 hours of gameplay, solo.<br>
<br>
If you enjoy 2D side scrolling RPG's then I recommend you try this game out for yourself. It isn't a fantastic game but definitely a good game to kill some time with. Soundtrack is good, combat is fun but does get repetitive. The enemies are fun to kill except for the few really annoying ones. It would been great to have some sort of crafting system in place.<br>
<br>
<b>Okay<br><br><span style="font-size: large;">7.0/10</span></b></div>
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<b><span style="font-size: x-small;">Platform: </span></b><span style="font-size: x-small;">Nintendo 3DS</span></div>
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<b><span style="font-size: x-small;">Genre: </span></b><span style="font-size: x-small;">RPG</span></div>
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<b><span style="font-size: x-small;">Release Date: </span></b><span style="font-size: x-small;">November 6, 2015</span></div>
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<b><span style="font-size: x-small;">Date Reviewed: </span></b><span style="font-size: x-small;">February 2, 2016</span></div>
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Finally we get this game over to the West after all of these years of being teased. Well finally the first Yo-Kai Watch is here and only on Nintendo 3DS. You are a young boy who magically discovers a capsule machine in the middle of the forest. You insert a coin and behold! A Yo-Kai appears! He quickly befriends you and explains what Yo-kai are and how you are able to obtain and see different Yo-kai's. You are on a quest to save the human world from the Yo-kai world which you find out is being ruled by an evil Yo-kai and you are trying to stop them from entering the human world.<br />
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Yo-kai Watch is in kind of a way like Pokemon but very different from it. You do capture and tame wild monsters hiding out in the wild. You are only able to see these monsters with the power of the Yo-kai Watch which gets upgraded as you progress through the game. In order to see stronger Yo-kai you will have to keep upgrading your watch. Yo-kai's get stronger as you battle with them and some even evolve into stronger Yo-kai's. Fairly early in the game you also discover you are able to fuse certain Yo-kai together to create new and more powerful Yo-kai's.<br />
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<b><span style="font-size: x-small;">The Combat Screen</span></b></div>
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The world which you explore is fairly large in size for a 3DS game. As you progress you unlock new areas to explore in this huge city. Each area also has their little hidden areas such as Alley ways, tunnels, and shortcuts. Everywhere you search you are always able to find Yo-kai. Yo-kai are based on their ranks, so the higher they rank, usually it means they are stronger. Each time your watch picks up a nearby Yo-kai the watch will actually tell you the rank of the nearby monster so you will know if you're up for a challenge or not.<br />
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Overall the story of Yo-kai watch is pretty good with some moments of laughter and some moments of sadness. The animations are beautiful and full of life. Some clips are from the TV show as well. Sometimes I did feel that the story was kind of jumbled and sometimes you forget why you're doing certain things. Besides the main story there are several side quests and favors to do to earn some extra money and experience. Some even give you items to further power your Yo-kai.<br />
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The combat is fairly weak in my opinion. It is very fun but half the time you're sitting there watching your Yo-kai attack since it is all automated. What really drove me mad sometimes is the fact you are not able to select which attacks your Yo-kai's use. The only way to "alter" that is to change their moods with items. Some will make them more aggressive and attack physically while some will mainly focus on healing. During combat you also have control of a wheel type system on your touch screen. This is the fun part of the combat ad you are able to rotate up to six Yo-kai to fight. You also use this to give your Yo-kai items, purify them or to use their specials which are for the most part really fun to do. To use their specials you will either be spinning the wheel rapidly, cracking the glass or tapping power orbs as quickly as possible.<br />
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<b><span style="font-size: x-small;">Interesting Boss Battles.</span></b></div>
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The only true annoyance I had with this game was Terror Time. Terror time has a random chance to trigger. It gives you a notification with your watch in the top right corner of the screen where you will see a count down from 3. In terror time you have to escape back into the waking world without getting caught by the huge Yo-kai trying to find you. There are special chests that you are able to get in Terror Time, some have powerful items. But as time carries on more monsters spawn and it becomes difficult to hide from them. If a Yo-kai see's you it yells and calls for the Yo-kai that is hunting you down. If you get caught you have to fight him which I recommend you never do.<br />
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Overall Yo-kai watch was a very fun experience. Lots to do, lots of Yo-kai to obtain and a huge open world map to ride around in. I highly recommend this game for the Nintendo 3DS.<br />
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<b>Great!<br /><br /><span style="font-size: large;">9.0/10</span></b><br />
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<b><span style="font-size: x-small;">Platform: </span></b><span style="font-size: x-small;">Xbox One, PS4, PC</span></div>
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<b><span style="font-size: x-small;">Platform Reviewed on: </span></b><span style="font-size: x-small;">Xbox One</span></div>
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<b><span style="font-size: x-small;">Genre: </span></b><span style="font-size: x-small;">Open World FPS RPG</span></div>
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<b><span style="font-size: x-small;">Release Date: </span></b><span style="font-size: x-small;">November 10, 2015</span></div>
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<b><span style="font-size: x-small;">Date Reviewed: </span></b><span style="font-size: x-small;">February 10, 2016</span></div>
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The long awaited fourth entry in the Fallout series has finally arrived for Xbox One, PlayStation 4, and PC. Fallout 4, you return to the wastelands 200 years after being asleep in Vault 111 for reasons unknown. Shortly after you signed the form for securing your families safety if a nuclear war were to happen.......a nuclear war happens. You and your family quickly rush over to vault 111 where you are presumed to be safe. You wake up, cryogenically frozen only to discover your son is gone. Shortly after leaving the vault into the wasteland you quickly discover you have been in the vault for 200 years. You are now on a quest to find your missing son.<br />
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Fallout 4 is an interesting game to say the least. I do appreciate the fact you have a somewhat massive open world to explore with hundreds of side quests and many stories to be told. Fallout 4 also introduces a new mechanic to the series. The ability to build your own outposts. You can almost literally build anything you'd like, that's if you have enough supplies, electricity, food and water. From fortresses of dooms, to simple housing, you can build it all. Sometimes these play an important roll when defending your outposts. You are able to build defenses so if your outposts are getting attacked, you have a fighting chance to fend them off.<br />
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The guns are a plenty in Fallout 4. Several guns to be found, created and modified to your liking and play style. There are many different perks which you earn by gaining levels, and the beauty is that there is no level cap so feel free to pick and choose your perks. The character customization is wonderful because you are able to alter your characters feature to whatever you'd like. Some people have even re-created celebrities such as John Cena! Overall, Fallout 4 does have a lot to offer for anyone, even if you have never played a Fallout game before. But...<br />
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Personally I could not get into this game myself and had to force myself just to beat this game. The engine is very out of date and you can tell as soon as you load up the game for the first time. The textures are bland, the models on some of these characters are brutal and look like early last gen. The controls are sluggish, the voice overs on some of the characters are horrible. The outdated system has had a huge toll on this game and it shows. I am not sure why they were using such an old engine on "next" gen. It is a bit more tolerable on PC but not by much.<br />
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One of my biggest pet peeves with Fallout 4 was the dialog. All previous Fallout games had some form of dialog for your character to respond with which what made Fallout so great in the first place! They have completely removed it in Fallout 4. The dialog options are abysmal with simple answers such as "Yes, and No". It just made the game feel so shallow and empty, even in a huge open world. Very disappointing.<br />
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Overall Fallout 4 was a huge let down. Don't get me wrong, I did have some fun with it but not from the main parts of the game. I enjoyed the side quests because some of them had a better story than the main game! But for what it's worth I do not recommend this game. Please try it before you buy it and save yourself some money. I hope overtime with the free updates they improve this game immensely. We waiting so long for this game.<br />
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<b>Okay</b><br />
<b><span style="font-size: large;">6.5/10</span></b><br />
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<span style="font-size: x-small;"><b>Platform:</b> Nintendo 3DS<br /><b>Genre:</b> RPG<br /><b>Release Date:</b> January 22, 2016 (NA)<br />December 10, 2015 (Aus)<br />December 4, 2015 (EU)<br />December 3, 2015 (JPN)<br /><b>Date Reviewed:</b> February 10, 2016</span></div>
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Mario & Luigi: Paper Jam is another entry in the Mario & Luigi RPG series this time releasing for the Nintendo 3DS. Paper Jam is another Mario & Luigi game which combines the Paper Mario universe as well. You control Mario, Luigi and Paper Mario using A, B, and Y for each individual character. This also introduces a new bros. style which is called Trio Attack. This allows all three characters to perform a special attack similar to the Bros. Attack. Paper Jam also adds in one more additional block during combat. This is called the "Copy Block". When hitting this block you create up to 6 additional paper Mario's to stack up beside each other to perform stronger attacks. Instead of the normal two jumps you can now jump 6 times on each enemy. It is weaker but overall a bit better than Mario or Luigi's jumps.<br />
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<span style="font-size: x-small;"><b>Two Bowsers!?</b></span><br />
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The main villain of Paper Jam is once again, Bowser. This time you need to rescue both Peach and Paper Peach as Bowser and Paper Bowser have captured them vowing to destroy the Mushroom Kingdom once again. Paper Jam starts off like it normal does in the series previous to this one. Give's you a quick tutorial on how to play, control each bro, and combat tips. As you progress through the game you retrieve new specials, and Paper Mario. Each time you receive something new the game does a good job explaining the purpose of each new mechanic. The special system is also amped up a bit where you can practice or demo each special move while you are in combat and you can practice as long as you'd like. Really great for newer players to the series.<br />
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In Paper Jam you explore big open areas, battle lots of enemies, and gain levels to make your characters stronger. The ranking system has made a return and is based on your levels. Unlike the previous entry the ranks in Paper Jam do not allow you to visit different stores based off your rank. There are ranks and each rank allows you to unlock a stat boost, or an effect to make your characters stronger. The story overall is average to say the least, the humour is still there with a lot of little hidden pieces that make a good laugh. Combat is good as always just would've been nice to have more "gear" options like a traditional RPG. Unless you are a dodging maniac you need to fight every enemy you come across in order to take down the bosses reasonably.<br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEihAmYhCyr3d01Drym8LJljwlGm6C-zpRbaY9v49i7H61loaNTSsCywkSotU5esZJStLMNnjmKzVkCBen9bu57x1j3pk1KZ9rgBae0acu96vljIpKnCIpSdGMd59j_3aGGo34rA7SeAS5zu/s1600/mario-luigi-paper-jam-8-400x240.jpg"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEihAmYhCyr3d01Drym8LJljwlGm6C-zpRbaY9v49i7H61loaNTSsCywkSotU5esZJStLMNnjmKzVkCBen9bu57x1j3pk1KZ9rgBae0acu96vljIpKnCIpSdGMd59j_3aGGo34rA7SeAS5zu/s320/mario-luigi-paper-jam-8-400x240.jpg" /></a><span style="font-size: x-small;"><b><br />The Power of the Copy Block</b></span></div>
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Paper Craft battles is another new mechanic to Paper Jam which feels it doesn't fit at all. They are boring, time consuming and offer next to no challenge. There are about 5 paper craft battles which you need to do. Whenever I came across one I was tempted to turn it off a couple of times. It's always great to try new things but this one was not cut out for Paper Jam. Paper Craft battles are basically giant paper statues of Mario Characters. Each battle you enter you receive a different character with different abilities. Most of the time it simply involves stunning an enemy and jumping on top of it to do damage.<br />
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Overall, Paper Jam is another welcomed Mario & Luigi game for the 3DS. Not the best in the series but not the worst either. Combat is smooth controlling three characters at once, a lot of the specials are reused from previous games. Trio attacks are really fun and do huge amounts of damage. Challenges make a return with thee different modes. Paper Craft battles, Boss Battles, and Specials Challenge. Paper Craft does fill the itch like all previous entries have done. I recommend you pick this game up. It roughly has 30 hours of gameplay in order to beat it, not including challenges, and achievements.<br />
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<b><span style="font-size: x-small;">Excellent Soundtrack!</span></b></div>
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<b>Good!</b><br />
8.5/10<br />
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<b>10. The Witcher III: Wild Hunt</b></div>
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<b>9. Splatoon</b></div>
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<b>8. Rare Replay</b></div>
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<b>7. The Legend of Zelda: Majora's Mask 3D</b></div>
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<b>6. Yo-Kai Watch</b></div>
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<b>5. Mortal Kombat X</b></div>
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<b>4. Dragonball Xenoverse</b></div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj04MtK0A3jrJHRn57ymPWBdWKMoi9SkDp8jXO7pPEqit0Pt66_Xm3bu1GIpXcy39gYnCh_vq7i-koK2XoGbAsHRXPJcnDAfulKf5muDf0ghucyQBh6s0u3DIbJcKMnxmgNSnyNXG0HGduP/s1600/Dragon_Ball_Xenoverse_cover_art.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj04MtK0A3jrJHRn57ymPWBdWKMoi9SkDp8jXO7pPEqit0Pt66_Xm3bu1GIpXcy39gYnCh_vq7i-koK2XoGbAsHRXPJcnDAfulKf5muDf0ghucyQBh6s0u3DIbJcKMnxmgNSnyNXG0HGduP/s320/Dragon_Ball_Xenoverse_cover_art.jpg" width="275" /></a></div>
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<b>3. Super Mario Maker</b></div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiwnUNUwP3PQhWD_6Pm3QYqBds0MIhk1I9eCE4SFpEHjVeX7LRBUeUOILo2NH49ZHRBVDuh9jfPlIjYB-wuvTUW2HoWwOvMRVJHJ8_AyTlrOVyKyYkuxgAA4oMnvH5xuQQ8pJ0s5lr9mOHM/s1600/cover_large.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiwnUNUwP3PQhWD_6Pm3QYqBds0MIhk1I9eCE4SFpEHjVeX7LRBUeUOILo2NH49ZHRBVDuh9jfPlIjYB-wuvTUW2HoWwOvMRVJHJ8_AyTlrOVyKyYkuxgAA4oMnvH5xuQQ8pJ0s5lr9mOHM/s320/cover_large.jpg" width="231" /></a></div>
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<b>2. Halo 5: Guardians</b></div>
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<b><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjgWk7kY2StzjcLcQ_uROrx0XFDdXvK7b0jy9Xvjga543kP0CgWLkxmsz8DMVX0iWcqOBBnbCvNODpXpiiUxNdD1jd9BMrqytf78zcFNH2ngObii7VFQszGlspx3xCXptTT4iImKU_INrQd/s1600/e5ae286307cdcf7263ffc6f91b396de4c8beeb16.jpg__6600x8400_q85_crop_upscale.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjgWk7kY2StzjcLcQ_uROrx0XFDdXvK7b0jy9Xvjga543kP0CgWLkxmsz8DMVX0iWcqOBBnbCvNODpXpiiUxNdD1jd9BMrqytf78zcFNH2ngObii7VFQszGlspx3xCXptTT4iImKU_INrQd/s320/e5ae286307cdcf7263ffc6f91b396de4c8beeb16.jpg__6600x8400_q85_crop_upscale.jpg" width="251" /></a></b></div>
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<b>1. Xenoblade Chronicles X</b></div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhN6oBnTuIBoqTxgQLaaOTqWERsW03CCkg1euXtiyZIRNq1QWyICuX7EP9-mS-Qk-4B121dbNu660Tj5JL26xXi_9FeXUZOdouo2A-ZT07UWe9rHHJc48BIeWL3a4lKBBCNopBH1XNCt_Zr/s1600/Xenoblade_Chronicles_X_-_Boxart.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhN6oBnTuIBoqTxgQLaaOTqWERsW03CCkg1euXtiyZIRNq1QWyICuX7EP9-mS-Qk-4B121dbNu660Tj5JL26xXi_9FeXUZOdouo2A-ZT07UWe9rHHJc48BIeWL3a4lKBBCNopBH1XNCt_Zr/s320/Xenoblade_Chronicles_X_-_Boxart.jpg" width="257" /></a></div>
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<b>Honorable Mentions:</b></div>
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Puzzle and Dragons 3DS</div>
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Heroes of the Storm</div>
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Fallout 4</div>
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Yoshi's Woolly World</div>
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Call of Duty Black Ops III</div>
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Xenoblade Chronicles 3D</div>
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<b><br /></b></div>
<div style="text-align: center;">
<b><br /></b></div>
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codysreviewshttp://www.blogger.com/profile/13108379044992425833noreply@blogger.com0tag:blogger.com,1999:blog-609095411619224503.post-39657367749434542972015-10-24T08:28:00.000-07:002015-10-24T08:34:37.705-07:00Shovel Knight: Plague of Shadows<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjT34-Qv-ynPwmHdDSSrWtlZeu-eoTvZbv3bAjdHA4ZY6fn-DzGpUfygs0EgTtsrVexXxXUzSxnWLUz0KlU4jmtyK-_LoHLsc60ohvJHjb8oYp4BLDSNKvCGTwlK9YaEa7i7_aKXl0wRrFd/s1600/Shovel-Knight-Plague-of-Shadow.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="160" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjT34-Qv-ynPwmHdDSSrWtlZeu-eoTvZbv3bAjdHA4ZY6fn-DzGpUfygs0EgTtsrVexXxXUzSxnWLUz0KlU4jmtyK-_LoHLsc60ohvJHjb8oYp4BLDSNKvCGTwlK9YaEa7i7_aKXl0wRrFd/s320/Shovel-Knight-Plague-of-Shadow.png" width="320" /></a></div>
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<span style="font-size: x-small;"><b>Platform:</b> Nintendo Wii U</span></div>
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<span style="font-size: x-small;"><b>Platform Reviewed:</b> Nintendo Wii U</span></div>
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<span style="font-size: x-small;"><b>Genre:</b> Creative Platformer</span></div>
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<span style="font-size: x-small;"><b>Release Date:</b> September 11, 2015</span></div>
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<span style="font-size: x-small;"><b>Date Reviewed:</b> September 18, 2015 </span> </div>
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Plague of Shadows is free DLC content for the game Shovel Knight where you get to play as the character Plague Knight. This free DLC pack comes with the ability to do a challenge mode where you can complete many different challenges for each knight. This will be unlockable when you beat the game once with Shovel Knight and Plague Knight. That isn't everything that came with this great DLC content. If you've beaten the normal game with Shovel Knight you will unlock the ability to play as Plague Knight. The levels and map layout are all still the same but it is very much a different game. You step in the shoes of Plague Knight where you have abilities such as throwing bombs. Just like with Shovel Knight, Plague Knight can also gather special items and customize his attacks. Each bomb has a certain fuse and certain explosive style that you can choose from which is needed to overcome certain obstacles.</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjcWExP7jvSogbyK2t-0BVQOGH9tJQQBGcr9RRhyphenhyphenwYSM4Dic9TbthgRV7zNs6oaSvhEytRAC0oCI9GGrnLEgalzdyAWOJjTesN-CMLenqrPuTrdcJ9Gem7Wv5szzY7j9f2OufuTzHLLnPHy/s1600/4BnfHkD.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="179" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjcWExP7jvSogbyK2t-0BVQOGH9tJQQBGcr9RRhyphenhyphenwYSM4Dic9TbthgRV7zNs6oaSvhEytRAC0oCI9GGrnLEgalzdyAWOJjTesN-CMLenqrPuTrdcJ9Gem7Wv5szzY7j9f2OufuTzHLLnPHy/s320/4BnfHkD.png" width="320" /></a></div>
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<b><span style="font-size: x-small;">Each boss, each level are played differently with Plague Knight.</span></b></div>
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Plague Knight in a nutshell is very different from Shovel Knight. You can gather potions in order to increase your health, you need to gather coins in order to upgrade the shop and buy new attack items and Plague Knight has to move throw each level very different heavily relying on his exploding jumps. Plague Knight has no shovel to bounce off certain obstacles. Instead if you hold down the jump button and let go he will launch himself straight up or side ways. Plague Knight also has a double jump but doesn't jump as high as Shovel Knight does. Plague Knight even has his own armor sets as well which each have their own unique effects.<br />
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The level design is of coarse flawless as ever. There is a bunch of new music scrolls you are able to collect and unlock. Playing as Plague Knight feels completely different and more of a challenge than Shovel Knight. Plague Knight is also as long if not longer than the original game and it is FREE. Plague Knight's story is very unique from Shovel Knight's but both have to do with love overall. Overall Plague Knight is a fantastic addon and is something that most developers need to do with their games. I look forward to the next piece of DLC they release.<br />
<br />
<b>Fantastic DLC!</b><br />
<br />
<b><span style="font-size: large;">9.5/10</span></b></div>
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codysreviewshttp://www.blogger.com/profile/13108379044992425833noreply@blogger.com1tag:blogger.com,1999:blog-609095411619224503.post-80722536283142815172015-09-22T16:56:00.000-07:002015-09-22T16:56:54.939-07:00Super Mario Maker<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi-S_Gl7CE4xZoN39aUaNfQqVOgtH1_H0ray1bjM490GoOi74Pm0OPtdybOU54fWUm6v5nJ0v2MaL1Rso5xCWJQSKOYS2J0r_xu0B1EW_qOCEBE-ON0f3JQPHGENjsrWqWUEtVapRO9dGZ4/s1600/SI_WiiU_SuperMarioMaker_v01.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="160" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi-S_Gl7CE4xZoN39aUaNfQqVOgtH1_H0ray1bjM490GoOi74Pm0OPtdybOU54fWUm6v5nJ0v2MaL1Rso5xCWJQSKOYS2J0r_xu0B1EW_qOCEBE-ON0f3JQPHGENjsrWqWUEtVapRO9dGZ4/s320/SI_WiiU_SuperMarioMaker_v01.jpg" width="320" /></a></div>
<div style="text-align: center;">
<span style="font-size: x-small;"><b>Platform:</b> Nintendo Wii U</span></div>
<div style="text-align: center;">
<span style="font-size: x-small;"><b>Platform Reviewed:</b> Nintendo Wii U</span></div>
<div style="text-align: center;">
<span style="font-size: x-small;"><b>Genre:</b> Creative Platformer</span></div>
<div style="text-align: center;">
<span style="font-size: x-small;"><b>Release Date:</b> September 11, 2015</span></div>
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<span style="font-size: x-small;"><b>Date Reviewed:</b> September 18, 2015</span></div>
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Super Mario Maker is exclusive to the Nintendo Wii U. Super Mario Maker allows users to create, download, and play user created levels made by the community. The game starts off with a very minimum amount of items you are able to use to create your levels. The amount of things a person can create is endless. With a recent patch you do not have to wait for the full 9 days to unlock all of the content. The more you create, the more things you will unlock. Or do it the cheap way and spam blocks endlessly until you unlock all the content OR just move the clock forward day by day. Either way everything will eventually be unlocked.</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjHcpC0oAaSoIlXoXSH-2STLAo9sOgywcsSL2KhOlJB08NxFY_SSbHo4JsVH1bsshGlSufLkmm7f9dxs6Xrg3u5LJfgmV7IkRGIsPeIZ8s4SXbo2sHPYSVVFIVNMH2S7CNMqHK1QGk_xgfi/s1600/E3-2014-Mario-Maker-Cambios.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="186" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjHcpC0oAaSoIlXoXSH-2STLAo9sOgywcsSL2KhOlJB08NxFY_SSbHo4JsVH1bsshGlSufLkmm7f9dxs6Xrg3u5LJfgmV7IkRGIsPeIZ8s4SXbo2sHPYSVVFIVNMH2S7CNMqHK1QGk_xgfi/s320/E3-2014-Mario-Maker-Cambios.jpg" width="320" /></a></div>
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<b><span style="font-size: x-small;">The Creation Screen!</span></b></div>
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There are four different version of Mario you can create with. First is Super Mario Bros for the NES. There is also Super Mario 3, Super Mario World, and "NEW" Super Mario Bros. U. By default you get Super Mario Bros. and "NEW" Super Mario Bros. U. You acquire the other two by unlocking them. How the creation process works is you select what type of Mario world you would like to create in. From there you slowly start to build your level by using the tools provided on the top of the screen. Everything imaginable is provided for you with some really cool unique twists. For example you can have multiple Bowser's stacked on each other, you can super-size any item or enemy with a mushroom, you can add customer sound effects to anything, you can make bullet bill cannons shoot super stars or springs, the possibilities are endless it seems. At first you are only able to upload 10 creations online for other players to play. In order to unlock more you need other players to "star" your creations. You get 50 stars you will earn a second coin which will allow you to upload 20 levels. So make sure they are quality levels!</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh4qjUSztE5cceq9mykgi-8XwpK8JkR_VsUImlU3-l70k9R51q1vQ7Bqttd8NPqHPVd76FNk1XT2ZRfouBXGnZFYB2sjqZhvcDagOrVFlIdh6Qn7VcpI4lf_h0dlM6sc9KN2w6siItC9zPA/s1600/large.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="179" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh4qjUSztE5cceq9mykgi-8XwpK8JkR_VsUImlU3-l70k9R51q1vQ7Bqttd8NPqHPVd76FNk1XT2ZRfouBXGnZFYB2sjqZhvcDagOrVFlIdh6Qn7VcpI4lf_h0dlM6sc9KN2w6siItC9zPA/s320/large.jpg" width="320" /></a></div>
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<b><span style="font-size: x-small;">You can do anything!</span></b></div>
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If you are the type of person who would rather play custom creations and not create then there is a mode for you as well. You can start by playing 10 Mario Challenge which are all custom Nintendo made levels. If you beat all of them you will unlock the levels they played at the Nintendo World Champions. Once you complete that you can try the 100-Mario Challenge which provides the player with 100 lives. The player has a choice to either play on easy, normal, or expert. They all give you 100 lives so choose which is best for your skill level. Once the player completes one you are able to unlock 100 random costumes which you can use in the original Super Mario Bros. as pixelated costumes. There is one other mode you can choose from and that is Makers. In this mode you can pick which levels you want to play based on categories such as Up and Coming, Most Starred, and Featured. In here the player will be able to pick levels of interest and try to complete them. You also have the option of downloading the levels for yourself.</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhZn5McBDRmUB4x6eAT9fQXYTgA6jC7Tn4eAXmj5CPbUYezgq2FxLkzXVcjotP0tYKpVEAccoCYg2j5Cknx_va7gx5tycuiVlp0XnQmw1X-ddXi5hoQQMt_4VirJBWDId2R7N9Yj6L_w0vo/s1600/XzUWbWF.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="180" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhZn5McBDRmUB4x6eAT9fQXYTgA6jC7Tn4eAXmj5CPbUYezgq2FxLkzXVcjotP0tYKpVEAccoCYg2j5Cknx_va7gx5tycuiVlp0XnQmw1X-ddXi5hoQQMt_4VirJBWDId2R7N9Yj6L_w0vo/s320/XzUWbWF.jpg" width="320" /></a></div>
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<b><span style="font-size: x-small;">So much Unlockables!</span></b></div>
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Super Mario Maker is great at what it offers and allows you to do. The really only complaint I would make about Mario Maker is the fact that some of the random levels you play should not belong on certain playlists. For example you might be playing on Expert mode and receive an auto level where you don't have to press a single button to complete the lever. Another example might be the over the top levels where everything is a troll or there are tons of enemies stacked upon each other. A lot of annoyances but I believe it will get better once more people play these levels and they get put into their respective skill levels. Overall Super Mario Maker is a ton of fun and is highly recommended to anyone who owns a Nintendo Wii U.<br />
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<b>Overall Score:</b><br />
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<b><span style="font-size: large;">9.5/10</span></b><br />
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<b>Must Own!</b><br />
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codysreviewshttp://www.blogger.com/profile/13108379044992425833noreply@blogger.com4tag:blogger.com,1999:blog-609095411619224503.post-42118640210304203632015-09-06T12:10:00.000-07:002015-09-06T12:10:33.309-07:00Dying Light<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhOyymhMeI4-mSVIN5fuZNUSSYlaRiX5qBecynaby34K64JHf__g-Yyr4FSLNve7PV5gJkvl3Brzmz4_vnBK-YadoJ7TN9n1hHEE6wfzLqc4vpeBUHVfmt39ZESAwhoE-trkYi-Tvgm1-SU/s1600/-Dying-Light-Xbox-One-_.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhOyymhMeI4-mSVIN5fuZNUSSYlaRiX5qBecynaby34K64JHf__g-Yyr4FSLNve7PV5gJkvl3Brzmz4_vnBK-YadoJ7TN9n1hHEE6wfzLqc4vpeBUHVfmt39ZESAwhoE-trkYi-Tvgm1-SU/s320/-Dying-Light-Xbox-One-_.png" width="253" /></a></div>
<div style="text-align: center;">
<span style="font-size: x-small;"><b>Platform: </b>Xbox One, PS4, PC.</span></div>
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<span style="font-size: x-small;"><b>Platform Reviewed: </b>Xbox One</span></div>
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<span style="font-size: x-small;"><b>Genre: </b>Open World Zombie RPG</span></div>
<div style="text-align: center;">
<span style="font-size: x-small;"><b>Release Date: </b>January 27, 2015</span></div>
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<span style="font-size: x-small;"><b>Date Reviewed:</b> July 3rd, 2015</span></div>
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Dying like is an open world Zombie RPG game from some of the creators of the Dead Island series. It is honestly almost exactly like Dead island but with a bit more of a serious feeling to the story and atmosphere, updates visuals and parkour....yes parkour. Without giving out to much of the story you are basically an agent who is trying to find a doctors research to a potential "cure" for the virus. It turns out they did not want the cure to actually help people but to use it as a weapon which is discovered fairly early on in the game.<br />
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<b><span style="font-size: x-small;">Huge Open World.</span></b></div>
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Dying Light has some interesting game mechanics that keep the game from going stale to fast. You can craft unique weapons, items, explosives and other useful tools in order to get passed the hordes of zombies. During your exploration you will come by Safe Zones which are always filled with zombies. Safe zones are all the same where you clear the area of zombies and turn on all the power to the safe zone. You can now use that safe zone as a fast travel or resting area. One thing that would have been useful in some of the safe zones would be the ability to repair your weapons you are currently using or a way to buy parts to repair the weapons. To many times my weapons would break and I would have to struggle to a safe zone. Another interesting mechanic is night time. When the sun goes down you will get a warning on your radio to seek cover or to make it back to the home base. At night time the zombies become more active and these super zombies come out to play. If they see you walking around they will attract other zombies in the area and chase you done. These are very fast and will catch up to you if you are not careful. Interesting mechanic but the day and night cycle last to long making me wait or walk very slow in this massive open world so I am not discovered.</div>
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<span style="font-size: x-small;"><b>These guys suck!</b></span></div>
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I do appreciate the fact that Dying Light's open world is very big with lots of events, side quests, and Easter eggs to discover. Another issue I had was some of the quests felt very repetitive making you go through areas and tunnels that you've visited multiple times before which made it get boring real fast actually making me want to complete the game that much faster. The story is rather dull to be honest and doesn't do that great of a job with developing your emotions towards any of the players. There were maybe two instances where I felt a bit of emotion and one time where it was an adrenaline rush to escape but it didn't last to long. The co-op is a nice feature where you are able to open the game to anyone or your friends. I enjoy the drop in and out system where you can join your friends or other people whenever you'd like and you get to keep all experience and items earned during the co-op session.</div>
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<b><span style="font-size: x-small;">Skill Tree. Lots of different skills.</span></b></div>
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In conclusion Dying Light feels the same as Dead Island but with a couple of small thing added in to make it feel fresh and with a bit more of a serious atmosphere. If you are a fan of Dead Island then you will probably enjoy this game as well. I personally was not thrilled for Dying Light and stopped playing immediately after i completed the game. About up until half way through the game I actually did explore everything and do as much side quests as I could but it got boring and repetitive really fast. Good attempt but it could have been way better.<br />
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<b>Overall Score:</b><br />
<b><span style="font-size: large;">6.5/10</span></b><br />
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<b>Okay game.</b><br />
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codysreviewshttp://www.blogger.com/profile/13108379044992425833noreply@blogger.com1tag:blogger.com,1999:blog-609095411619224503.post-17412600337613525162015-04-27T12:35:00.000-07:002015-04-27T12:35:13.056-07:00Dragonball: Xenoverse<div class="separator" style="clear: both; text-align: center;">
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<span style="font-size: x-small;"><b>Platform: </b>Xbox One, Xbox 360, PS4, PS3, PC</span></div>
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<span style="font-size: x-small;"><b>Platform Reviewed: </b>Xbox One</span></div>
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<span style="font-size: x-small;"><b>Genre: </b>Fighting</span></div>
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<span style="font-size: x-small;"><b>Release Date:</b> February 5, 2015</span></div>
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<span style="font-size: x-small;"><b>Date Reviewed: </b>April 18th, 2015</span></div>
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Dragonball: Xenoverse is the next fighting game in the Dragonball universe. The unique thing about DBX is that it is a great treat for the fans mainly due to the unique story. You play as a custom created character where you time travel to different events with Trunks. You are basically a time traveler where you travel back to different historic events and prevent the history of those battles from changing. Example in the battle with Raditz he dodges the special beam cannon and it hits Goku instead. Your goal is to defeat Raditz and correct history. As you are doing different missions you learn that something isn't right and certain villains are becoming more powerful than normal. Your other mission is to figure out who or what is causing these problems.<br />
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<span style="font-size: x-small;"><b>You're very own Character!</b></span></div>
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DBX is a very beautiful game on next gen consoles and PC. Everything is an improvement from the last game that came out. The combat system is the same style as the previous entry in the game. The fighting style is an open world fighting system with multi fighters. So you are able to have 1 vs 3, 3 vs 3, etc.... DBX tries to make it into an online universe. The main problem they had at the start were the servers were being overloaded and it was nearly impossible to connect and play since you have to be connected at all times. Overall they do a good job making an online universe where you can see many other people in the main hub to having random offline characters wander around the main hub as well. There is online co-op and online tournaments as well. In the main hub there are multiple things you are able to do besides the main story line.</div>
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<span style="font-size: x-small;"><b>Correct History.</b></span></div>
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In the main hub of the game you are able to shop for items, gear, accessories, aura's and many other customization options. In the main hub you are also able to do side quests and these have a pretty neat mechanic. You can farm these quests for possible loot drops such as items, dragonballs, and new skills for you character. It has an MMO style of feel to it. There are also online tournaments and the option to replay story mission to grind and get your level higher. Max level is currently level 80 which is a huge milestone. Once you hit level 80 you unlock additional character slots to create new characters if you choose to. Other news is DBX has a season pass and a lot of DLC to come with new characters and other things to expand you stay in DBX.<br />
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<b>Good Game!</b><br />
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<b><span style="font-size: large;">8.0/10</span></b><br />
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codysreviewshttp://www.blogger.com/profile/13108379044992425833noreply@blogger.com0tag:blogger.com,1999:blog-609095411619224503.post-13309829603039674492015-04-15T07:00:00.000-07:002015-04-15T07:00:02.654-07:00Fantasy Life.<div class="separator" style="clear: both; text-align: center;">
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<span style="font-size: x-small;"><b>Platform: </b>Nintendo 3DS</span></div>
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<span style="font-size: x-small;"><b>Genre: </b>Open World RPG</span></div>
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<span style="font-size: x-small;"><b>Release Date: </b>October 24, 2014, (JPN)December 27, 2012</span></div>
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<span style="font-size: x-small;"><b>Date Reviewed: </b>March 24th, 2015</span></div>
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<span class="Apple-tab-span" style="white-space: pre;"> </span>Fantasy Life is an open world RPG created by Level-5. Fantasy Life is a unique game where you are able to choose what life you want to live. There are 12 different lives you can choose from with each life having a ranking system. If you want to master all lives then prepare to dish out easily over 100 hours trying to do so. There is a main campaign to this game that is roughly 8 hours or so. It took myself 28 hours to complete due to doing the side quests and mastering mining with a little of mercenary and paladin as well. Fantasy Life has a Harvest Moon/Sims/Rune Factory feel to it and it is a good mixture.<br />
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<span style="font-size: x-small;"><b>Your character and your life.</b></span></div>
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<span class="Apple-tab-span" style="white-space: pre;"> </span>You start the game off in an attic apartment where you are then introduced to the main story, great in game features and your choice of which life to venture off into. One great thing about the life system is you are able to change your life anytime you want. Each life always starts off with a mini tutorial on how to use the skills for that life as well as materials used for that life. Each life is unique and is very different from the other. Only ones that are remotely similar are the combat lifes which they should. They can vary from Blacksmithing, Sewing, Archery, fishing, and many others. Each life has a life master who you will report to once you've completed the tasks they ask you to. Once these tasks are completed you hand them in and turn acquire stars. Once you have hit the stars required you will rank up that life. Each rank up provide a stat increase associated with that life and new skills. For example if you are a miner you will learn a new skill where you can power up your attacks every time you mine a node.<br />
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<span style="font-size: x-small;"><b>Open World fun!</b></span></div>
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<span class="Apple-tab-span" style="white-space: pre;"> </span>Fantasy life allows you to buy new homes, decorate them and own one home in each section of the world acquiring a total of 3 homes at a time. Another great feature is being able to play with your friends or other people online. This is a great opportunity to show off your homes and even take down some bosses that you are unable to solo. Only downfall to this is if you do not have the DLC and your friends does; you will not be able to play with them unless you have the DLC as well. Other than that your other party member can fully explore and help you take on some powerful monsters and complete those tough quests. Highly recommended feature to use.<br />
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<span class="Apple-tab-span" style="white-space: pre;"> </span>Overall Fantasy Life is great for RPG fans alike. It is a cute little RPG that has a long of bang for your buck. Pick your life and explore Riveria with your friends, take down powerful foes, decorate your home, and have some fun! This game is highly recommended.<br />
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GREAT GAME<br />
<b><span style="font-size: large;">9/10</span></b>
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codysreviewshttp://www.blogger.com/profile/13108379044992425833noreply@blogger.com0tag:blogger.com,1999:blog-609095411619224503.post-6176925939244233912015-04-13T14:47:00.000-07:002015-04-13T14:57:53.944-07:00The Legend of Zelda: Majora's Mask 3D<div class="separator" style="clear: both; text-align: center;">
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<span style="font-size: x-small;"><b>Platform: </b>Nintendo 3DS, "New" Nintendo 3DS</span></div>
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<span style="font-size: x-small;"><b>Platform Reviewed f or: </b>"New" Nintendo 3DS</span></div>
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<span style="font-size: x-small;"><b>Genre: </b>Action-Adventure.</span></div>
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<span style="font-size: x-small;"><b>Release Date: </b>February 13, 2015</span></div>
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<span style="font-size: x-small;"><b>Date Reviewed: </b>March 20th, 2015</span></div>
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Majora's Mask 3D is an HD remake of the N64 version from the year 2000. 15 years later and lots of begging from the fans we have it remade for the Nintendo 3DS. I played this on the "NEW" 3DS XL and the 3DS XL and prefer it a lot more on the newer model for the simple reason of the C-Stick which makes the camera very tolerable and easy to handle. The 3DS version offers a lot of new features and tweaks to the game. Some of these new additions include the addition of the Bomber Handbook. I find this useful because whenever you talk to and important NPC that offers a side quest it automatically goes into your notebook and what times they can be seen at and also offer additional hints on where to begin. Another feature with the book is the ability to set in game alarms so if you need to be at a certain place at a certain time you can set an alarm to notify you. One feature I wish they would've added to the book is the ability to draw or take notes yourself. If you walk around town and talk with the other Bomber Gang children then will tell you the heard a rumor and it will also automatically get put into your notebook.<br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj0fWZxCve4pWdWcIOyIHOp4GajdwWTjfFicI7Tt7XMljjynKSn2KXAzneLmtkYOjoq5zMVrqqN-P8Q2QMBBlWps_mc8e96MV7c2oZYugqHzu6qRp7G7Q0C9WRB3InmDLF1NTZJKbLHv_wv/s1600/majora+mask+inventory+map.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj0fWZxCve4pWdWcIOyIHOp4GajdwWTjfFicI7Tt7XMljjynKSn2KXAzneLmtkYOjoq5zMVrqqN-P8Q2QMBBlWps_mc8e96MV7c2oZYugqHzu6qRp7G7Q0C9WRB3InmDLF1NTZJKbLHv_wv/s1600/majora+mask+inventory+map.jpg" height="320" width="264" /></a></div>
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<span style="font-size: x-small;"><b>Great Interface.</b></span></div>
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Majora's Mask 3D is not only a beautiful game but very accessible. You are able to switch between items a lot faster on the fly. With the addition of two more item slots you are even able to assign two more items to your touch screen for the use of more items. Majora's Mask 3D looks really great with the 3D enabled, especially on the “New” 3DS because of the built in face detection. The controls are smooth, and very easy to master. The gameplay plays the same as the original and Ocarina of Time 3D with a few added tweaks to bring it up to date to today's standards. You go around to four temples and retrieve the mask off of each boss in order to awaken 4 gods to stop the moon from crashing and destroying Clock Town. However, this is done on a time limit of only 3 days and every time you go back into time in order to add more time to be able to beat the other temples you need to actually revisit each temple again in order to engage with Skull Kid. The beauty of this though is when you go back to a previous temple after already beating it a portal will open up at the entrance of each temple to send you back to the bosses. On top of the main quest there are many many side quests you can do in the game. The most disappointing factor from all of this is the lack of temples to go through and of course…..Great Bay Temple is still evil and annoying as ever.<br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgFrcbO_VHzABir2Zl_7DqQZO8vcVqc_JdXgf0g5ZcOfC-Dk7hEs6QLRRDkav1nPqwFRzqUIkHDofJ6vfeQp8_8T1diTxo2BBVNp6san9JepCboc0UNSgAW3lOSTmuS3cseITd4g7IA0Nfd/s1600/qqsvfgn4iu31dwcfw9h3.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgFrcbO_VHzABir2Zl_7DqQZO8vcVqc_JdXgf0g5ZcOfC-Dk7hEs6QLRRDkav1nPqwFRzqUIkHDofJ6vfeQp8_8T1diTxo2BBVNp6san9JepCboc0UNSgAW3lOSTmuS3cseITd4g7IA0Nfd/s1600/qqsvfgn4iu31dwcfw9h3.jpg" height="193" width="320" /></a></div>
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<span style="font-size: x-small;"><b>Bombers Notebook is a great addition!</b></span></div>
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Overall Majora’s Mask 3D is another exceptional HD remake in the Zelda series. Just like the prior Ocarina of Time 3D this wasn't just a simple remake. The controls are great which is vastly improved by the C-stick on the “New” Nintendo 3DS handhelds. The 3D is exceptional as well but again better on the “New” model thanks to facial detection. Even if this is your first time playing Majora’s Mask this is a must own game for your collection. The story is dark which provides a different take on the series. This is probably one of the most emotional games in the Zelda series since it mainly involves with death. The only really negative thing about this game is Great Bay Temple and the lack of main temples. Great work! Hope we will see more like this.<br />
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MUST OWN!<br />
<b><span style="font-size: large;">9/10</span></b><br />
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codysreviewshttp://www.blogger.com/profile/13108379044992425833noreply@blogger.com0tag:blogger.com,1999:blog-609095411619224503.post-68891852730533758912015-02-18T20:21:00.000-08:002015-09-06T12:34:54.889-07:00Hearthstone Deck Tech - ZOOLOCK<span style="font-family: Arial, Helvetica, sans-serif;"> Hey guys, Samuel here. I'm sorry for my absence, but school really has been quite crazy. Today, I bring you the first in my Hearthstone series. In this post, I will be showcasing a deck, known as Zoolock. Before I begin, however, I must state that I am not a master of Hearthstone. I only play semi-casually, my highest rank being Rank 8. To put things into perspective, I am at 225 wins towards my first golden portrait, the Warlock portrait. Let the Zoo begin!</span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;"> Zoolock is a quite inexpensive deck. Costing only 940 dust to begin with, it is the perfect deck to beginners to begin with.</span><br />
<ul>
<li><span style="font-family: Arial, Helvetica, sans-serif;">2x Flame Imp</span></li>
<li><span style="font-family: Arial, Helvetica, sans-serif;">2x Voidwalker</span></li>
<li><span style="font-family: Arial, Helvetica, sans-serif;">2x Power Overwhelming</span></li>
<li><span style="font-family: Arial, Helvetica, sans-serif;">2x Darkbomb</span></li>
<li><span style="font-family: Arial, Helvetica, sans-serif;">2x Leper Gnome</span></li>
<li><span style="font-family: Arial, Helvetica, sans-serif;">2x Clockwork Gnome</span></li>
<li><span style="font-family: Arial, Helvetica, sans-serif;">2x Elven Archer</span></li>
<li><span style="font-family: Arial, Helvetica, sans-serif;">2x Abusive Sargent</span></li>
<li><span style="font-family: Arial, Helvetica, sans-serif;">2x Knife Juggler</span></li>
<li><span style="font-family: Arial, Helvetica, sans-serif;">2x Nerubian Egg</span></li>
<li><span style="font-family: Arial, Helvetica, sans-serif;">2x Haunted Creeper</span></li>
<li><span style="font-family: Arial, Helvetica, sans-serif;">2x Dire Wolf Alpha</span></li>
<li><span style="font-family: Arial, Helvetica, sans-serif;">2x Harvest Golem</span></li>
<li><span style="font-family: Arial, Helvetica, sans-serif;">2x Shattered Sun Cleric</span></li>
<li><span style="font-family: Arial, Helvetica, sans-serif;">2x Wolf Rider</span></li>
<li><span style="font-family: Arial, Helvetica, sans-serif;">2x Dark Iron Dwarf</span></li>
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<span style="font-family: Arial, Helvetica, sans-serif;"> The general strategy with this deck is to establish early board control. To do this, mulligan heavily for your Flame Imps, Voidwalkers, and Leper and Clockwork Gnomes. Don't be afraid to trade when it favors you. Because this is an aggro style deck, games should be over relatively quickly. Your ultimate finisher should be a combination of Wolf Riders, Dark Iron Dwarfs, Abusive Sargents, and Dire Wolf Alphas.</span></div>
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<span style="font-family: Arial, Helvetica, sans-serif;"> After you get some more dust, I would recommend making the following card swaps:</span></div>
<ul>
<li><span style="font-family: Arial, Helvetica, sans-serif;">2x Elven Archers for 2x Implosions</span></li>
<li><span style="font-family: Arial, Helvetica, sans-serif;">2x Mechanical Gnomes for 2x Defender of Argus</span></li>
<li><span style="font-family: Arial, Helvetica, sans-serif;">2x Wolfrider for 2x Doomguard</span></li>
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<span style="font-family: Arial, Helvetica, sans-serif;"> The following cards are simply Tech Cards that may help you out.</span></div>
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<ul>
<li><span style="font-family: Arial, Helvetica, sans-serif;">Shadowflame- This can be a very nice AoE board clear against aggro. However, the mana cost is a little high. This card can be very nice when used in conjunction with Dark Iron Dwarf, Abusive Sargent or Power Overwhelming + Nerubian Egg. If at all, I would recommend running 1 of these cards.</span></li>
<li><span style="font-family: Arial, Helvetica, sans-serif;">Ironbeak Owl- This card can be a good tool to help you get through tricky cards like Sludge Belchers, Twilight Drakes, and big Taunt creatures like Ironbark Protectors. However, this card should not be used that much, as games should be over by the time big creatures hit the board.</span></li>
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<b><span style="font-family: Arial, Helvetica, sans-serif;">Mulligan Guide</span></b></div>
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<span style="font-family: Arial, Helvetica, sans-serif;"><b>General Mulligan</b>: This being an aggro deck, always mulligan for a fast start. Keep the following cards in your hand. </span></div>
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<li><span style="font-family: Arial, Helvetica, sans-serif;">Flame Imp</span></li>
<li><span style="font-family: Arial, Helvetica, sans-serif;">Voidwalker</span></li>
<li><span style="font-family: Arial, Helvetica, sans-serif;">Leper Gnome</span></li>
<li><span style="font-family: Arial, Helvetica, sans-serif;">Knife Juggler</span></li>
<li><span style="font-family: Arial, Helvetica, sans-serif;">Haunted Creeper</span></li>
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<span style="font-family: Arial, Helvetica, sans-serif;"><b>Mech Mage:</b> This matchup is relatively straightforward. Keep Darkbomb in your hand to deal with their Mechwarper. Knife Juggler + Implosion works wonders to clean up the board. I have decimated boards with double Knife Juggler + Implosion</span></div>
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<span style="font-family: Arial, Helvetica, sans-serif;"><b>Most Control Decks</b>: With control decks, the trick is to rush them down fast. Games should be over by turn 5 when you can Doomguard, before they can drop big threats such as Ironbark Protectors, Giants, Etc.</span></div>
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<span style="font-family: Arial, Helvetica, sans-serif;"><b>Oil Rogue</b>: This matchup is quite possibly the hardest matchup for this deck. Keep lots of Taunt creatures up as much as you can, and keep Nerubian Eggs and Haunted Creepers on board to deter against AoE with Blade Flurry/Fan of Knives. Other than that, rush them down!</span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;"><b>Personal Additions</b></span></div>
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<span style="font-family: Arial, Helvetica, sans-serif;">I have personally made a couple changes to this deck to suit my play style. I have swapped out the two Shattered Sun Clerics for a Shadowflame and Lord Jaraxxus. Shadowflame, as mentioned before serves as a good AoE. I personally use this to help deal with the Mech Mage matchup. Also, Lord Jaraxxus helps quite alot with the control matchup to get a quick heal up to 15 and to get a ridiculously OP hero power.</span></div>
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<span style="font-family: Arial, Helvetica, sans-serif;"> Well, this concludes this Deck Tech. I hoped this helped, and I would like to tell you guys that I have an interview with a high ranked</span></div>
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