Showing posts with label review. Show all posts
Showing posts with label review. Show all posts

Monday, April 27, 2015

Dragonball: Xenoverse

Platform: Xbox One, Xbox 360,  PS4, PS3,  PC
Platform Reviewed: Xbox One
Genre: Fighting
Release Date: February 5, 2015
Date Reviewed: April 18th, 2015


      Dragonball: Xenoverse is the next fighting game in the Dragonball universe. The unique thing about DBX is that it is a great treat for the fans mainly due to the unique story. You play as a custom created character where you time travel to different events with Trunks. You are basically a time traveler where you travel back to different historic events and prevent the history of those battles from changing. Example in the battle with Raditz he dodges the special beam cannon and it hits Goku instead. Your goal is to defeat Raditz and correct history. As you are doing different missions you learn that something isn't right and certain villains are becoming more powerful than normal. Your other mission is to figure out who or what is causing these problems.

You're very own Character!

      DBX is a very beautiful game on next gen consoles and PC. Everything is an improvement from the last game that came out. The combat system is the same style as the previous entry in the game. The fighting style is an open world fighting system with multi fighters. So you are able to have 1 vs 3, 3 vs 3, etc.... DBX tries to make it into an online universe. The main problem they had at the start were the servers were being overloaded and it was nearly impossible to connect and play since you have to be connected at all times. Overall they do a good job making an online universe where you can see many other people in the main hub to having random offline characters wander around the main hub as well. There is online co-op and online tournaments as well. In the main hub there are multiple things you are able to do besides the main story line.

Correct History.

      In the main hub of the game you are able to shop for items, gear, accessories, aura's and many other customization options. In the main hub you are also able to do side quests and these have a pretty neat mechanic. You can farm these quests for possible loot drops such as items, dragonballs, and new skills for you character. It has an MMO style of feel to it. There are also online tournaments and the option to replay story mission to grind and get your level higher. Max level is currently level 80 which is a huge milestone. Once you hit level 80 you unlock additional character slots to create new characters if you choose to. Other news is DBX has a season pass and a lot of DLC to come with new characters and other things to expand you stay in DBX.

Good Game!

8.0/10



Cody's Reviews Twitter- Cody's Reviews  *  Cody's Twitter- Cody  *  Cody's Reviews Facebook- Samuel  *  Samuel's Twitter- Cody

Sunday, January 11, 2015

Minecraft


Platform: Xbox One, PS3-4, PS Vita, PC/Mac, Mobile
Platform Reviewed For:  PC/Mac
Release Date: November 18, 2011
Date Reviewed: January 11, 2015

        Minecraft is a sandbox based survival game.  What makes Minecraft special is the fact that there is no real end-game win scenario.  There may be the "big bosses" of Minecraft with the Ender Dragon and the Wither, but there is still other things to do even after defeating the bosses.  There are three primary modes of Minecraft:  Survival, Creative, and Adventure.  In survival, there are mobs who can kill you that spawn at night, where you must race to find shelter before night falls.  In Creative, you have unlimited resources at your disposal.  You can build freely, to your heart's content.  People have built incredible locations in Minecraft Creative, such as Minas Tirith from Lord of the Rings.  In adventure, you cannot break certain blocks, but you can still manipulate levers.

Minas Tirith- Built in Minecraft

        Minecraft has incredible potential.  As mentioned above, you can build freely, even after defeating the strongest mobs in the game.  On Multiplayer mode, you can play with other people, with game modes varying from PvP in a Hunger Games style arena to parkour, to Spleef, which is a game mode in which you try to break the blocks under other players.  After playing Minecraft for over 3 years, I still have not gotten bored with the game.

          Minecraft has very interesting graphics.  The graphics of Minecraft resemble old 16-bit arcade games.  Everything is cuboid, including the animals.  However, there is downloadable content called resource packs.  Resource packs can change how the game looks and sounds, going from mono-color blocks to hyper-realistic textures.  Also, the mobs of Minecraft all happen to be cuboid shaped.

A gallery of the mobs in Minecraft

Overal Rating:  9.5/10
Must own! This game is incredibly versatile.

Cody's Reviews Twitter- Cody's Reviews
Cody's Twitter- Cody
Samuel's Twitter- Samuel

Saturday, October 18, 2014

Super Smash Bros. 3DS


Platform: Nintendo 3DS
Genre: Fighting
Release Date: October 3rd, 2014
Date Reviewed: October 17th, 2014

       The latest Super Smash Bros for the 3DS is the 4th entry in the series and a very popular and high demand video game. This version brings another huge roster as well as plenty of new characters to the game. The 3DS version brings a bunch of new modes which really extends the life of the game as we wait for the Wii U version. You have your classic mode where you fight random characters. This version you get to choose which patch you want to go. For example if you choose the red path the entire time it will be harder. Blue is easy and green is normal difficulty. The higher the difficulty the more coins and rewards you will get. Some of these rewards offer coins, new customizable moves, costumes, and trophies. The next mode is All Star mode which has been in the previous games. In order to experience the entire All Star mode you will need to have unlocked every single character. This mode takes you through the years of Nintendo characters like in the previous ones. Multi-man melee makes a return as well but instead of wire frame enemies you face a bunch of Mii characters. Home Run mode is back where you see how far you can hit the sand bag with the home run bat for each character. A new mode added is target blast. In this mode you have 10 seconds to launch a bomb from the platform and blow up as much targets as possible. Sort of like angry birds. You also have trophy rush mode where you are able to get a ton of coins and trophies. You also have a challenge mode. This really isn't a mode it's more like an achievement system where you complete certain challenges and unlock new stages, trophies, costumes and skills. Then you have your typical online mode where you can fight for glory or for fun. For glory is just a battle mode where every map is a final destination mode and no items are allowed. For fun is all default maps and all items are allowed and enabled. The last mode I want to cover is Smash Run. Now Smash Run would be a lot better if it was allowed to be played online but do not think will work well due to the lag. You start smash run in a huge dungeon where you complete objective and kill as much enemies as you can to power up your stats. At the end of the run you fight with 3 others and see who comes out on top. You can be climbing to the top the fastest, have a basic smash battle, or even race to see who wins and who uses their stats wisely.

Tortimer Island!

       Super Smash Bros. also has a fantastic soundtrack with a lot of returning tracks as well as brand new ones. A lot of the new ones are remixes like Dr. Wiley's Castle which is just great. The entire game runs at 60FPS with some pretty nice visuals which is very impressive for the Nintendo 3DS. However the animations for each of the assist trophies are at 30FPS which is completely fine. The Nintendo 3DS can only handle so much. Since the 3DS is much smaller than a TV each character as a dark border around them to see them much easier which can also be customized to make it thicker or thinner. Another cool feature is you can use your Mii characters as fighters and completely customize their abilities, stats and their costumes. There are three different types of fighting styles that the Mii's can use. They vary from swordfighter, fist fighter and gun fighter. You can even unlock badges and equipment to improve your Mii's stats so if you want to stack speed or power you can. Only thing is you cannot use these stats or customization options when you are fighting other players online. On top of that you are able use different skills for current characters which again you can use online against other players but is a great addition to the game to try the different abilities and combos.

Little Mac makes and Appearance.

       Overall in Super Smash Bros. 3DS there are a ton of features that will keep you occupied for hours on end. Tons of modes, options, unlockables, customization and decent online multiplayer. Super Smash Bros. is a must own game for all Nintendo fans and current fans of the series. This makes me even more excited to purchase the Wii U version which is set to release on November 21, 2014. The Wii U version will offer even mor modes and options apart from the 3DS, will have the same characters, different levels, and much higher visual quality. Great work Nintendo.

Fantastic Game!
9/10

Want to stay up to date with my reviews?

Don't forget I also live stream!

Tuesday, September 30, 2014

Gauntlet

Platform: PC
Genre: Action RPG
Release Date: September 23rd, 2014
Date Reviewed: September 29th, 2014

      Finally a new Gauntlet game. Well....it's a remake of the original Gauntlet. It feels and looks new. Gauntlet is back, better than ever for PC only. You can get this game for $19.99! Gauntlet plays just like the original. You start off with 4 classes (like in every Gauntlet) and you can choose between a Warrior, a Wizard, a Valkyrie, and a Ranger. Each class are unique and have their own strengths and weaknesses. when you start the game there is a mini tutorial that lets you try a quick demo of each class to get a feel for them. After you complete the tutorial you are able to choose what class you want to play as. After you choose the class it will give you an option to play with mouse and keyboard or a gamepad. The mouse and keyboard work well for the Ranger, Warrior and Valkyrie. However, the Wizard is a bit more complicated and is easiest with the gamepad. You start off in the Gauntlet and if you complete that Gauntlet you will be rewarded with piles and piles of gold and riches. However, as you play through that doesn't seem to be the case at all...

      A lot of people compare this game as a Diablo clone. They are all false. Gauntlet is it's own style and has it's own very unique gameplay. Gauntlet has never been a Diablo clone, it has been out for a long time and was always a different style of gameplay. Gauntlet is however an action RPG but there are no levels, no experience, no loot, just lots and lots of gold. In this version of Gauntlet you go through each dungeon to get the shard which lies at the very end. There are three zones, and each zone has 4 levels. Each level has 3 levels of it's own where the final area in each zone is always a big boss battle. Gauntlet is very challenging especially on the higher difficulties. With this Gauntlet you earn gold, you use this gold to buy items which you can equip two at a time with your "Q" and "E" keys. Each relic does something to help you out. It could be summon clones of yourself or create a crystal that taunts enemies and blowing up after it is damaged enough. You can also use the gold to upgrade these relic to make them more powerful.

The Mastery System.

       As I said earlier there is no loot. As a reward for completing certain difficulties you can unlock and purchase cosmetic armor for each class with gold. Each class also has a mastery tree. Every time you complete a mastery like "Kill 12,000 Monsters" you will earn a buff for that class. Each mastery starts off as bronze and goes to gold. One buff can increase your damage by 10%, others will give you more gold from breaking crates or vases. With Gauntlet there isn't ALOT of replay value but there is some. After you have completed the 4 hour game you can go back with different classes, play a higher difficulty to get more cosmetic armor, or even complete all of your masteries. Do not forget there is also co-op mode which is way more fun and frustrating playing with your friends.

       There is nothing really visually amazing about Gauntlet. If your PC can run it on Max setting which should not be a big problem for most PC's running this game then it will look pretty good. The visual effects are nice, the level designs are repetitive but look good. Each level is not randomized, it is always the same design which is okay but this day in age a lot of games are taking advantage of that technology. The music is fantastic as well as the audio effects. Has a classic Gauntlet sound to it which I think people who've played the original Gauntlet will enjoy immensely. Even when you pick up items it still used the classic sounds from the original game.

Big Bosses.

       Overall it is a good game, nothing spectacular but a great nostalgia trip and is much more greater with your friends to experience Gauntlet. Playing on normal you will complete it in about 4 hours. Play on hard or Unfair mode and it will take you much, much longer. Overall I give gauntlet......

GOOD GAME
7.5/10



Want to stay up to date with my reviews?

Facebook
Twitter
Youtube

Don't forget I also live stream!

Wednesday, June 25, 2014

Mario Kart 8.

Console: Nintendo Wii U
Genre: Kart Racing
Release Date: May 30th, 2014
Date Reviewed: June 20th, 2014


I’ve been a big fan of the entire Mario Kart series since the very first one on the SNES. I have played and owned all of them at some point. I even enjoyed Mario Kart: Double Dash immensely for the Nintendo Gamecube. I just recently bought a Wii U to add to my collection and decided to buy the Mario Kart 8 Deluxe Edition. I to this day love my new Wii U and the games I have for it. Enjoy the review!

Gameplay:
Mario Kart 8 (MK8) is a breath of fresh air to the series. The very first Mario Kart game to be HD on the big screen! MK8 plays like any other Mario Kart game. There is a great new mechanic in MK8 that adds a “WOW” factor to the races. The new mechanic is anti-gravity. With this mechanic you can basically race in any direction! You drive upside down, around in loops, etc… This adds new dynamic to the Mario Kart. With this new mechanic they can create new and refreshing courses to future Mario Kart games. Even with Mario Kart 8, these courses are really enjoyable. MK8 also offers some new items to use against other racers. One of these new items is the boomerang. Using this item allows you to, you guessed it, throw a boomerang ahead or behind you and it comes right back to you. You can throw the boomerang up to 3 times in front of you or behind you. When you throw it, the boomerang will go ahead and then circle back to you allowing you to throw it again. Very handy item if you have the accuracy to use it like the green shell. Another new item added to the game is the “8” item. When you use this you will get 8 items that circle around you. Some of these items include a star, a bomb omb, a banana and a green shell. Whichever item is in front of you circling, you will use that item first.

Anti Gravity is the new Mechanic.

Coins make their way back into MK8 as well. These coins will help you unlock new karts, wheels, and parasails. There are a lot to unlock with these coins so make sure you collect them. You can collect up to 10 per race. Drift boosting also makes a return to MK8 but it is much easier to do this time around. Simply press and hold the right of left trigger to drift and continue to hold it to get a boost when you let go of it. There are also many different characters that you can unlock in MK8. Unlocking characters is extremely easy. By completing courses and earning cups you will always unlock a random character. Some of these characters include Rosalina, Toadette, and all of the Koopa Kids. The Wii U tablet can be used as a controller or can be used as a secondary screen which displays the race track and all of the racers. The same modes are back as well including Grand Prix, Versus, Time Trials, and Battle. All of these can be played online while Time Trials gives you uploaded ghost data to race against.

Online racing in MK8 is fantastic. The Wii version had a lot of lag issues while racing online. MK8 puts you up against 11 other people per race and I have not experienced any lagging or hiccups in my connection while racing. If you need something to do besides earning trophies in Grand Prix then give the online modes a try. It is great if you are racing competitively or just for fun. You start off with 1000 points and depending how well you do you will earn a certain amount of points. But if you’re coming in 10th, 11th, or 12th all of the time then you will slowly start to lose points. It’s a good system especially if you are very good at the game. What I mean by that is Nintendo tries to promote “just have fun” feel online instead of “you have 18 losses and 2 wins, you suck”. This way people don’t really care and race to have fun. At the time of this review my score is at 1600.

Awesome character Roster.

Overall reaction for MK8 has been very positive for me. I am still having a lot of fun with the game just by racing online and with communities I know and enjoy playing with. I am very happy that you are able to join communities to play with your friends, live streamers, youtubers, etc… MK8 is very fun, beautiful, fast paced and cheerful as it always has been. This is a great edition to the series and probably one of the best since Mario Kart: 64.

Graphics/Visuals:
MK8 is the first Mario Kart game to enter the HD market with Wii U being able to do so now. The characters look so good; all of them have received a major HD upgrade. The character animations are very good as well. The biggest thing you will notice when playing MK8 are the environments of the courses. I have caught myself multiple times not paying attention to the races themselves because I was just amazed by the environment. They are very colorful, detailed and look outstanding.  The visual effects are extremely well done and the game runs incredibly smooth. No lag, no frame drops, just smooth gameplay all the way through.

Soundtrack/Music:
The second you load up MK8 the music starts up. The menu music is fast paced and sounds great. Gets your adrenaline going. The menu music has a nice rock feeling to it with small sections with an electric guitar. Compared to MK7, the music in MK8 is much much better. The new courses are no remixed versions of older tracks. All music in the new tracks is brand new editions to the series. The music in the older tracks from previous games are the same obviously but sound so much better and updated to today’s standards.

Menu music is sooooooooooo good.

Final Thoughts:
MK8 is a breath of fresh air. Yes it remains to be basically the same as the previous games but the game has been amped up to HD quality with a brand new anti-gravity mechanic that adds a lot to the game itself. With the amazing quality, to great online play MK8 is definitely a breath of fresh air. You will enjoy this game immensely with endless game play. I highly recommend this game to everyone.



Overall Rating: 9.5/10

Want to stay up to date with my reviews?
Facebook.
Twitter.
Youtube.

Don't forget I also live stream!

Twitch.

Sunday, November 10, 2013

Grand Theft Auto V

Console: Xbox 360, PS3
Genre: Third-Person Action
Release Date: September 17th, 2013
Date Reviewed: November 10th, 2013

Gameplay:
Grand Theft Auto V is the fifth instalment for the GTA series. GTA V is the biggest video game launch of all time, shattering records. Within three days of the game being available, they made $1 billion in sales. GTA is a series that is very popular and strikes a lot of controversy with parents. GTA V takes place in the city of Los Santos, where the player controls three unique characters. Each character has their own story and own mission you can unlock in order to progress their story. Each character is easily switched to on the fly. What I did like about this feature is whenever you switched to one of the character you controlled, they can be in the middle of the most random events. You could be playing with Michael and decide you want to switch over to Trevor to do some of his missions. When you switch to Trevor he could be laying on a train track in his underwear, hung over. It is always different when you switch too one of the three. The city of Los Santos is huge. There are a lot of mission, side missions, events, clothing stores, jobs to earn money, sports, etc.... to do within the city. The possibilities never end it seems, there is always something to do which I do give credit GTA V for. GTA V, personally was a let down. The last two GTA titles have been very boring to me, with IV being the worse of the two. Yes, there is a lot of things to do but it gets repetitive, boring, and uneventful. I admit when I first put in this game I was excited to play it. I thought that Rockstar would finally fix their mistakes from the fourth GTA. At first I was having fun doing the missions, side missions, races, and exploration. I did everything I possibly could before completing the mane game. I was wrong.

The Los Santos Map.

I feel as they lost their roots. My all time favourite was GTA III and San Andreas. I loved those two games a lot. Every since the fourth game I have been very disappointed in the series. Yes, there are a couple of things I did enjoy about the game. GTA V has a lot of humour as it always has. Each character has a unique story to them and you feel as you can relate to them or feel apart of their story. GTA V does a lot of things to make you feel attached to the characters. After the first few missions in the main campaign it feels very bland and repetitive. I was excited to do my first heist and plan it out. I could either go in smart, or loud and dumb. I wish they gave you more options for each big heist. You pick how you want to execute it and then you hire a few people to help you out. The better that character is you hire the more of the cut they get resulting in less money for you overall. I tried to find something in GTA V that would suck me and and hopefully change my opinion of the game. You can customise your character with tons of clothing, accessories and tatoos. You can fully customise your cars, buy a garage, and even properties. You can play darts, golf or even arm wrestle. If that is not your cup of tea then go do some racing. It can be on the streets of Los Santos, dirt biking or quading in the outdoors or even race on Sea-doos. You can even do a triathlon where you race on foot, on a bike, or do both!

Graphics:
The graphics in this game are outstanding. Each character is very unique with their own style. The animations for all characters, even the thousands of NPC's are very well done. There are a few very unrealistic animations when you get hit or die in the game. They look for cheesy and lame. Another thing I appreciate is the fact that most of the NPC's look different. Considering there are thousands of NPC's just walking around in the game amazes me. The weather effects are outstanding, weather it be raining, storming, or even sunny. The weather system is very realistic and well done. When you are near the ocean the tide rises and lowers as well. The night time visuals are colorful and full of life. The physics are unrealistic in the game but that's what you can expect from any GTA game in the series. There are also a few graphical errors in the game as well but you can expect that because of how big the game is. Overall, it is a beautiful game and should be taken notice.

Beautiful outdoors.

Sound:
The soundtrack in GTA V is huge. Like in previous titles you have a choice to choose between several radio stations while driving around in Los Santos. I was disappointed that there was no metal radio station in the game. I personally am a huge fan of metal. There is almost every other genre of music, even 90's pop which was exciting and my personal favourite. The voice acting is top notch. Like I said earlier, each character has their own unique feel to them and the voice acting makes it much more true of a statement. Every possible sound in the game is the real thing. From swimming, walking on the beach, running, biking, racing, and especially the cars all sound incredible. You can tell a lot of time was put into this area as well as the graphics. When I was playing the game I very rarely found some sound glitches like skipping while driving. This was very rare and again is expected in this type of game. Overall, great sound.

Los Santos.

Conclusion:
My conclusion for this game is overall I did not like the gameplay. I enjoyed and appreciated the sound and the graphics with the game. I even enjoyed the story telling and how each character felt unique. I even grew attached to Trevor. He is a psycho path but hilarious at the same time. I know they spent $270 million to make this a great experience for everybody, and you can tell. I just think it had the same problem with GTA IV. It felt to repetitive, boring, and bland in some cases. Some of the main missions I hated doing with a passion and it really annoyed me that is was part of the main missions because I wasn't able to skip it like most of them. If you're a fan of the GTA series then you will enjoy this game. I am a fan of the series but the last two were both let downs. It is over hyped and the review scores are way to high. If possible try to rent or borrow the game before dropping $60 on this game. 

Overal Score:

6/10

Want to stay up to date with my reviews?
Facebook: https://www.facebook.com/pages/Codys-Reviews/169616679792052
Twitter: https://twitter.com/codysreviews
Youtube: http://www.youtube.com/aerialslayer

Don't forget I also live stream!

Twitch: http://www.twitch.tv/aerialslayer


Sunday, August 18, 2013

Project X Zone

Console: Nintendo 3DS
Genre: Tactical RPG
Release Date: June 25th, 2013
Date Reviewed: August 18th, 2013

Gameplay:
Project X Zone is a tactical RPG for the Nintendo 3DS developed by Bandai Namco. The games story is played through chapters. In total there are 42 chapters in the game. After chapter 10 each mission is about and hour or so long. Overall it is a pretty long game especially if you take your time going through it. After you beat he story mode you unlock new game+ which allows you to keep all of your items but the monsters are a lot stronger and you gain exp a lot slower so levelling will be much more difficult. If you want the challenge then go for it. When you start the game you start off with very few characters but after almost every chapter you gain new companies to help you out. Each of your companions have their own move sets you can master to perform powerful combos. In total you get about 50 characters to control. Each of you're companions also get their own solo units as well. Solo units are additional units that you do not control. You call them in to do some extra damage and add on to you're combo. The higher you're combo the more xp you get. Xp is not the term for experience points. In Project X Zone xp is almost like mana. Every time you do some damage this bar gets increased. If you get it to 100% you can use a characters special attack. The xp bar also allows you to use you're companions skills which can increase your stats, or even an increased walking range. Solo units also provide your companions with extra skills which are useful.

Battle Screen.

When you gain a level you get a stat increase like with any RPG. But when you gain levels you also unlock new move sets for your companions. Levelling is a key part of your adventures. You need these to be able to unlock more moves and more attack opportunities. You also learn skills by levelling. During the campaign you also get items and weapons from bosses and treasure chests which can be used to make your characters a lot more powerful by increasing their stats. The four stats that your characters have are HP which increases your health points, attack which increases how much damage you do, defence to take less damage, and tec which launches your enemies higher into the air to perform more combos on your enemies. Overall I really enjoyed the game play of this game. There are a couple of downfalls though. For example most of the levels you do are very repetitive and can be frustrating when you think you are almost done the chapter when out of no where 30 more enemies appear on the screen. This game also needed a lot more customization options, more moves and items to use or even a shop.

Graphics:
The graphics are decent. It is a tactical RPG so the character models are very small and do not have a whole lot of detail on them. What I do like about the graphics is that when each character performs their special attack they each have their own special little animations, some are 3D and some are 2D but overall they are great. The graphics during combat is crazy like with most cross over fighting style games. When you're doing the combos there is so much happening on the screen at one time especially when you call in support units and solo units to do cross over combos to increase your xp bar. There are no cut scenes in the game it is all mainly dialogue. 

Movement Screen.

The 3D on the 3DS is good, not great but good. When the combat sequence begins the 3D can really hurt your eyes due to the fact that there is so much happening on the screen at one time. The 3D while you are moving your units around isn't anything to interesting. The only time you see the 3D effect well is when each of your character do their special attacks. When some of the characters do their specials some of them have 3D models so the 3D works really well with that. 

Audio:
This is one of my favorite parts of this game is the audio. When you buy the game or pre order the game when the first batches come out you will get the limited edition box which includes a poster, art book, and the soundtrack. The soundtrack is the best part of the package because it has all of the music from the game itself. The music in the game is fantastic and goes very well with the game, and battle scenes. The audio overall from the game is crisp, sounds great and works very well with the game. 

Limited Edition Bundle.

Conclusion:
Project X Zone is a really fun and enjoyable game. When you buy the first initial batch of the game you get the limited edition for the same price of $40. This is a fantastic offer because it includes an art book, a poster and the fantastic soundtrack. The gameplay is solid but is a bit repetitive and can drive you nuts a few times due to the fact that some chapters it seems like the enemies never stop appearing. Project X Zone is a fantastic cross over game, has a lot to offer and is an extremely long game. I personally put 49 hours into the game before I actually beat it. f you are a fan of fighting games, tactical RPG's, and cross over games then I highly recommend trying this game out.

Want to keep up to date with my reviews?
Facebook: https://www.facebook.com/pages/Codys-Reviews
Twitter: https://twitter.com/codysreviews

Thursday, January 31, 2013

New Super Mario Bros. 2


Console: Nintendo 3DS
Genre: Platformer
Release Date: August 19, 2012
Date Reviewed: Feb. 1st, 2013

Gameplay:
New Super Mario Bros 2 is the second game for New Super Mario Bros. The original game debuted on the Nintendo DS hand helds. This one however is now on the Nintendo 3DS. The original NSMB was a huge hit on the DS because it was Mario, but Mario remade. It's basically Super Mario Bros. Remade onto the hand held systems. Everyone loved it. Now we have NSMB Wii and NSMB WiiU. The game play is your basic Mario plat former. You go through worlds, each world has a castle with a boss and when you beat the boss you move onto the next world. Not really much to explain more about the game play. However I had a few issues with it. Now it is a fun game don't get me wrong. But this game is missing a lot. The point in this game is to collect as many coins as possible. This is a nice new twist on a Super Mario game. They also introduced a coin rush mode into the game where you play a few levels that have a lot of coins to collect and a short time limit. The other nice thing about this one is it has DLC. The DLC content are new coin rush maps, one they included for free. When you get your one million coin goal all that happens is you get a new background on the game menu, that's it. Not really much of an award.

The Tanooki Suit is back!

The issues I have with this game is it is so plain. The backgrounds, the level designs, and the overall game play lasts only a couple of hours. Sure if your a perfectionist like me then you want to try and unlock all the levels and the star coins. But while your playing through the worlds or even navigating each world to your next level it's just so plain compared to NSMB for the Wii or even the WiiU. The environment in the Wii and WiiU titles are fun, interactive, and adds some life to the game. Compared to the first one on the DS, they really didn't change anything at all besides collecting coins. This I found was very disappointing. It's like they didn't care all to much about this game because they wanted to boost sales on the 3DS system because it is a Mario game. Maria game = sells a lot of consoles.

However when you complete the game you unlock Star world. I like the levels in Star World but when you beat the game and didn't really focus on collecting the star coins it's frustrating to try and go through these levels because it costs a butt load of star coins just to even go to the first level in star world. I do like how they added that feature to the game though. They do have a co op mode within the game as well where you can a friend can connect locally and play the game together collecting your coins or just plain and simple beating the game. I am happy they are sticking with the co op route of things even on the DS systems. Overall the game play is fun, just a bit upsetting with the lack of effort put into this game and the boring environments. I would recommend picking up Paper Mario Sticker Star before this game.

Graphics:
The 3DS uses the graphics very well in this game. The textures are crisp and it looks really good. The only problem which was mentioned up above is the plain environments and bad level designs. Almost all of the levels had a plain background and was really fast and easy to run through. Not a whole look of level creativeness in this version of the game at all. The animations on all of the enemies are great. Like in the first one the enemies dance to the beat of the music as they are walking. I still think it's funny when they hop around or swing their arms to the music.

Co op Style!

Audio:
The soundtrack is basically the same one used in the DS title. Most of the levels have a good soundtrack and goes well with the game but it is all just from the original game. All of the audio in the game is what you'd expect from any Mario plat former game.


Conclusion:
Overall the game is fun, just upsetting on the level design and environments. I mean go watch a video on NSMB for WiiU and compare it to the 3DS version. I wish I was playing the WiiU version is all I am saying. I do like the co op mode in the game and how you can also play as luigi. I also enjoyed the Coin Rush mode which you unlock after the first world is beaten. They have also included a free DLC coin rush map pack for free for a limited time to celebrate the anniversary of Mario. This map pack is known as the “classic map pack” because you play re designed levels from the original Mario games. They are also fun. If you are debating between NSMB or Paper Mario Sticker Star I recommend you pick up Sticker Star before this game.

Tuesday, February 28, 2012


Alien 3

Well I decided to do a review on Alien 3 for the NES. Just recently I had watched the third Alien movie, Alien 3 in the Quadrilogy. The Alien Universe has been a favorite of mine since I was a little guy. I kind of looked up to the marines, because they were so bad*ss. Well in Alien 3, Lt. Ellen Ripley was the main character, as is the same in this game. So now it is time to see how this game lives up to the movie... As we all know movies make bad games, and games make bad movies...
[PS Forgive me for my bad screenshots, I will need to invest in something better than MSPaint]

WOW THIS TITLE SCREEN IS SO WICKED! ITS EPIC AND AWESOME!!
To start off you can see the title screen is a joke... This is gonna be a fun review. 
 Gameplay/Controls:
First off I was kind of confused about how Ripley starts off on the surface of a planet armed with a Pulse Rifle. I love how this game already starts off completely messed up. In the movie Alien 3 Ripley crash lands on the planet Fiorina 'Fury' 161, an old foundry which is used as a prison. I can see how it kind of looks likes a foundry on the first opening scene, but aliens running around on the surface? Come on. This games controls are horrid. Completely garbage, like I mean, you can’t even aim up and shoot the aliens in the ceiling? You can throw grenades which is kind of cool, but you throw them like a handicapped sloth. The grenades, they get tossed about 3 feet in front of you. Last time I checked the shrapnel and the shock would probably kill you at that range.

The other thing that is frustrating about this games gameplay is it’s a race against the clock to save people who were face hugged? Either way you save someone after they have been face hugged their dead anyways. As there is no technology to cryo-freeze them to keep them alive until the embryo of the Alien was removed. Another thing how does Ripley have access to grenades and weapons to begin with? In the movie there were no fire arms, explosives etc. The other thing I have beef with is that, why does this game suck so bad? Well continue reading on.

The controls are horrid like I stated earlier. You jump like your slam dunking a basketball. You fall down when you get hit by an alien, than you teleport back into the standing position. Thats orignial. You can also get knocked down the ladders by the aliens too. In which you lay there, than teleport back into standing position. Also where are all the prisoners in like in the movie to help you kill the hybrid "Runner" alien? So this game is completely wrong!  How is there multiple "Aliens" in this game? The game is called "Alien 3" aka single not plural! In later levels I suppose you fight "Praetorian" or "Warrior" Aliens due to them being bigger and more bad*ss than the smaller ones. Not to mension theres eggs and facehuggers in the game, which would claim there is a queen laying eggs and the drones are doing their job. This game should have been called Aliens because it follows the the second Alien installment, you guessed it, "Aliens".

Like I had stated, the controls are horrible, and the gameplay is the same thing over and over.
Ellen Ripley I knew she was tall. Nice jumping girl, looks like your doing an ad for some nice Nike Air Jordans. This is the famous "jump" I was talking about. SLAM DUNK!!


[Trivia Time! In the Director’s cut of Alien 3, a facehugger actually impregnates some sort of bovine creature. Than when the alien is born, it gains some of the DNA structure of its host. Thus replicating a stature, or structure of its host. In most cases we see drones which are usually spawned from human hosts. Minus the one which was born in the way a human gives birth in Alien Resurrection. In other cases such as Alien VS Predator, and AVP 2: Requiem [The Movies] At the end of the first AVP, this theory is proven correct once again, as there is a Hybrid Alien; the Pred-Alien. Also the Theatrical release of Alien 3, the facehugger gets a hold of a dog instead of the bovine.]

As you can see, its that god awful RED again! [Note to those who do not know, I am colorblind, thus making the "red" appear like a shade of orange+pink]
DO A BARREL ROLL!! Ripley as she falls down a bunch of random broken catwalks?

Graphics/Background:
Wow so entertaining, the game looks drier than, well I don’t even know. The screens before each level begins suck too. Well the graphics seem ok for this game. It’s nothing special at all. The flamethrowers flame animation looks like complete garbage. The animation of Ripley tumbling down off of things is well done, but too bad it does nothing to help out the gameplay at all. The aliens look decent for their sprites being like one shade of color, and all the explosion animations look like crap. Nothing much else to say about this other than the background has random black holes in the walls in the first stage. This was over used waaaaay too much. They could have at least used a few different sets of backgrounds instead of the same thing over and over and over again. Not to mension Ripley looks like a employee of a santation department for a city. Aka Garbageman.

The detail on the alien looks ok. This the the screen before a the first level begins...
BGM/SFX:
Well I never thought I would say this, but this games music is ok. Aside from all the other crap, the sounds are somewhat decent. You can tolerate it for the most part. The BGM isn’t that bad, the SFX are ok, and the guns sound something like they should. All in all nothing special at all.

Uniqueness/Creativity:
Like I said before I started this review. Games make bad movies, movies make bad games. It seems this is a true statement. Look at the terminator movies, the games all stunk more than rotten egg farts and beer, same with the movie Doom. The Doom games were way better than the movie. At least the Doom movie had some ideas from the games, mainly the third one but not all of them. This is why Alien 3 on the NES gets its balls busted due to it following nothing from the movie Alien 3.

Closing thoughts/Statements:
All in all this game is bad. Waste of time. I wish I had the 3 hours back that I wasted on this game to review a different game, but this is what I enjoy doing. Saving people from wasting their time on bad games like this. In all of my reviews, I do my best to either beat the game, or get damn near close to it. This game I got fed up with saving people who are doomed anyways. I took one for the team and played this horrid, putrid pile of turds... 

I guess the Aliens won because I did not finish this game. Bow down to them. All our base are belong to them!!

Friday, February 24, 2012

Here goes...


Castlevania 1 (NES)
  
Well here is my first review on what some say is a great installment on some old classic NES games. This is the first installment of three on the NES. To my knowledge you are some dude named Simon Belmont and you have a whip, which later powers up to a flail. Your one bad*ss who enjoys slapping ghouls, ghosts, bats, cats, rats, and whatever else gets in your way. So here we go!
Gameplay/Controls:
I like the idea of power ups being hidden in some blocks, kind of like Mario Brothers. You can break the random candles on the walls for hearts, money bags, and also find certain items. Each item has a unique purpose, at a cost of 1 heart each use. (Nothing is free!) An example of a great weapon on the first boss is the axes. The axes can be lobbed to help you kill the boss, a flying bat. Each item can be utilized in certain areas to help you out, but at other times be completely useless. For a prime example, you get the Blue bottle, (seems like a Molotov cocktail) and you toss it on the ground and it makes a flame. That is extremely useful against flying enemies. (Sarcasm) In that case, the Cross, (acts as a boomerang) would be more useful in that situation. Another one of Simon's power ups look like a flail which you can get to increase your whips damage and range, are quite easy to stumble upon. Without some of these you would be dead meat in some situations.
I like the idea of ascending and descending on the stairs. This is quite a unique function to have for a game of this time (1986 on the Family Computer Disk System in Japan, which was ported to the NES Cartridge in North America in 1987.) Alot of older games were more simple than this game, I can see why for its time it was a favorite among many NES gamers.
The controls seem a bit sluggish, as in when you need to be critical in timing all the time. There seems to be no midair control at all. Those flying horsehead Medusa things that knock you off ledges and downstairs, you need to be critical in hitting those. It almost seems that they will always knock you off a ledge so that you die. One of the flaws I have noticed in the overall gameplay is that, if you proceed up a set of stairs, and get knocked back down them, you die! It’s as if you fall into a bottomless pit and just, well, die. Maybe Simon falls down and cracks his skull open how do we know?
Graphics/Background:
The graphics for this game are not too shabby. They seem to utilize the color red a lot. Then again this game is older than I am by 2 years! Majority of the other backgrounds are well done.The Enemies all have a unique look which is good. They do not seem to recycle the sprites which is good. Many of the older games do this which is a lazy game designer’s way out. I am colorblind so the colors always mess with me. Red/Blue/Greens are the worst for me. So the red backgrounds, as I am told, really mess with my eyes. These older games really rack a toll on my sight after gaming them, but all in all this games Graphics are not too shabby!

The axes, best for slaying this Bloodsucking Rat!
This is the "Red" color I am talking about!

BGM/SFX:
 The music for this game is alright. It gets annoying after a while though. The SFX when you collect things is pretty cool; it makes you want to collect more and more items. The sound of the whip is pretty accurate for the age of this game. The noise it makes when enemies die is ok too. Makes kind of like a boom noise. The other thing that is annoying about when you die is it’s almost like the Price is Right jingle they play when you die. It gives you that sense of feeling that you’re a failure, you suck, and you need to end it NOW. Why even keep trying? All in all this games Sound and SFX are pretty solid.
Uniqueness/Creativity:
I might catch some flak here but this game is very much like a typical Dracula/Zombie/Undead killing game. There is some superstition in the background of this game with the crosses and such. This game probably is one of the best side scrolling games for its time. The adventure aspect of it is quite good too. I also give this game thumbs up for the stairs being implemented and being functional. This is why it is set apart from other side scrollers where you can only jump on blocks to ascend or descend.

Closing thoughts/Statements:
All in all I give the first Castlevania credit for being a solid game for its time. It’s not a bad game, it’s just the controls are clunky and sluggish. If the controls were a little more responsive, the game would have been a lot better. I would strongly suggest this game to anyone with a love for sidescrolling good old ghoul bashing madness!

Thursday, February 2, 2012

Mario Kart 7 (3DS)

Console: Nintendo 3DS
Genre: Racing
Release Date: December 4, 2011
Reviewed: Feb. 2/12

Gameplay:
Mario Kart 7 is the seventh instalment in the Mario Kart series. This time it is coming to the handheld, the Nintendo 3DS. May I add that it is a fantastic addition to the series. Mario Kart 7 plays like all other Mario Kart games ever released. There are a couple of new additions to the game like parachutes or para sales. These are only activated when driving over a rainbow colored (<----Canadian) boost arrows. When driven over you sore in the air and your parachute is activated and you take the race into the skies for a few seconds anyway. There are other great features added to the game to keep the interest level high. You can use the built in gyro controls within the 3DS system to steer in Mario Kart 7. While your racing in some of the courses you will notice that there are coins scattered everywhere throughout the entire track. You can only get 10 coins per track but these coins to provide a use for the game. When a certain amount of coins are collected you unlock extra vehicle parts to customize your kart. Each unlockable part provides some sort of stat to your vehicle such as speed, handling, weight or even drifting. There are some pretty awesome unlockables like the mushroom wheels. That is not all you can unlock though. In addition to unlocking vehicle parts you can also unlock additional characters, up to eight to be exact. Some of these characters include Metal Mario, and Wario. The other characters are up to you to find out ;). As usual there are 16 new maps added to the game and 16 old maps from previous mario kart games added to the game as well. I was pretty happy to be able to race on Koopa Beach again. With the old maps added they didn't just port over the old maps over they actually added boosts or updated some of there areas on the map. They even added some shortcuts. 


Once you have received all of the trophies in the game and unlocked all of the characters they brought the famous and flawless multiplayer back. With this multiplayer they added features like creating or joining community groups and racing with people in the group. Overall the online experience in Mario Kart 7 is as fun as it's always been with the previous Mario Kart games. There are only a couple of things that annoy me in Mario Kart 7. When your racing on 150cc or Mirror Mode the computers are constantly using Blue Shells which just urks you especially when your right in front of the finish like and you lose due to the shell. Another thing is the shortcut people like to take when your racing with them online in the map Maka Wuhu. You can take a shortcut on this map which skips over half of the course. One other thing is the overall music quality in the game isn't all that impressive compared to the other Mario Kart games. One of the maps "Neo Bowser City" takes a msuci from past games and combines them into one.

Graphics:
The graphics in Mario Kart 7 are great. The game really uses the power of the 3DS to make the game lively and colorful. The graphics are roughly the same as compared to the Wii version but much better than the DS version by far. Of coarse you have your occasional 2D background environments but most of it is all in 3D and looks fantastic. The 3D is something I would not recommend. With the 3D you will be moving your head a lot with the game due to the racing, especially if your using the gyro controls. It will end up giving you a huge headache and hurting your eyes. It's nice to have on once in awhile just to see the 3D but it is not recommended that you keep it on for long especially when your racing. Overall the graphics are great.



Audio:
The Audio in Mario Kart 7 overall is well done. There are some courses where the music just makes no sense and drives you crazy because of the annoyance but overall the music experience is pretty good. One level I mentions above earlier "Neo Bowser City" takes some music from previous games like "Toad's Turnpike" from the N64 version and combines them into one for "Neo Bowser City". The other maps are retro maps so they have the original music from the previous Mario Kart Games. Overall excellent audio.

Conclusion:
Mario Kart 7 is a fantastic addition to the Mario Kart series. As always there is lots to do. Mario Kart 7 will keep you occupied with it's time trials and multiplayer for awhile. I highly recommend this game to anyone, especially the Mario Kart fans. Other then some small minor issues like the shortcut glitch in Maku Wuhu or the endless blue shells of death it is a great experience for anyone. The 3D is not recommended for this game while racing but it is nice to turn on once in awhile to just look at the 3D.