Release Date: May 24, 2016
Genre: First Person Shooter
Platforms: Xbox One, PC, PS4
Platform Reviewed On: PC
Date Reviewed: August 11, 2016
Overwatch is Blizzard's new and very different IP. Overwatch is an FPS team objective game similar to Team Fortress 2. At the time of this review there are 26 playable characters with Ana being the newest edition to the games roster. Blizzard has said they will be releases a lot more characters in the future all for free. Overwatch is one of Blizzards most anticipated game with over 15 million players worldwide and beating the top game League of Legends in Korean cafe's. First time in years.
Overwatch is a team based game where you do one of two objective modes. Capture the nodes or escort the payload. Both modes rely heavily on team communication and the right heroes for the job. The different characters in Overwatch are broken down into specific roles and each are very unique. There are attackers, defense, tanks and support. Each playing a crucial role in winning. When you join a new match you will be either attacking or defending which also changes which heroes will be good to use. At the character selection screen it will also notify you if you have to much of one type, to much of the same character, if you need a support, etc... Which is handy in picking your team with a bunch of random people. Adds some coordination to it.
There are currently 5 options to play. Quick Play which jumps you into a match right away with other people. Play with A.I allows you to play with a team of humans versus a team of A.I controlled characters. Custom Games which allows you to invite friends and create your own games. Competitive Mode which was just recently added and allows you to play a more serious version of the game. Weekly Brawls which changes every single week and is never the same (so far).
Competitive Mode allows you to increase your ranking, earn competitive points which can be used for golden weapons, and to show off your true skill. In Competitive you are only able to select one of each character which makes it so you won't be up against a team of Winstons. The matches in competitive mode are a little bit longer due to the scoring system which makes it that much more competitive.
Weekly Brawls are special modes that changes every Tuesday. This could be Hanzo and Genji's only. Tanks only. Support only. Special rules, over the top regeneration, etc... During the Summe Olympics in Rio, Overwatch introduced a new set of loot crates and a new type of game mode in the weekly brawl called Lucio Ball. The point of Lucia Ball is exactly like Rocket League where you need to get the ball into the opposite goal to score points.
Overwatch does have a leveling system where every level you receive a loot crate. These loot crates have a chance to drop commons, rares, epics, and legendaries. These may include emblems, coins, skins, character intros, etc... There is also an option to purchase loot crates with real money. Loot crates do not effect the gameplay whatsoever, it's purely cosmetic. As soon as you hit a certain level the XP caps at 22,000. The max level in Overwatch is 1890 and every 10 or so levels you unlock a brand new portrait. Every 100 levels you unlock a "prestige" like star.
Blizzard has done something truly special with Overwatch. Deep hidden story, amazing cinematics, fast paced FPS, etc.... Overwatch will only get bigger and better from here on out. The really only negative thing I have to say about Overwatch is it's price point. $60 for a full game or the basic version on PC for $40. At the time there just wasn't enough content to justify that price point. But no with all of these updates it certainly will be worth it. Even now, it's a great ton of fun.
Great!
9.5/10
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